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  1. #71
    Player
    Kadrothan's Avatar
    Join Date
    Aug 2013
    Posts
    67
    Character
    Silvynna Darklore
    World
    Zalera
    Main Class
    Pugilist Lv 70
    I've found half the fun of hitting higher levels and great gear is being able to revisit -old and outdated- content and smash through the whole thing like it was a walk in the park. Why even have an rpg level system if everything is adjusted to your level anyway?
    (1)

  2. #72
    Player
    Kewitt's Avatar
    Join Date
    Nov 2012
    Posts
    1,363
    Character
    Ewitt Rainbow
    World
    Balmung
    Main Class
    Fisher Lv 100
    Sadly I have to disagree.

    In MMOs. Old content is just that... OLD
    If you remove the perks of achievement, titles, ....

    NO one would do it. people getting clears in unsynced parties. Aren't Raiders. Most just want the win one time.. and likely will never do the content again...

    These people also don't get the same RUSH of clearing it at 50 cap / When it's current content.

    Continue working on new contents. Enjoy that. Don't worry about what others are doing so much.
    (1)

  3. #73
    Player
    Revenant9's Avatar
    Join Date
    Nov 2014
    Posts
    21
    Character
    Canis Dirus
    World
    Behemoth
    Main Class
    Black Mage Lv 60
    I disagree, if this was XI I would...having cleared cop pre nerf and the second ls to do so on that server, I can tell you this kind of bling and title bragging is mostly meaningless.

    The difference between XI skill and XIV skill is apples and oranges, what you essentially have is a game that is a hybrid of monster hunter with some modern day casual mmo features, it's not a trad mmo where it took people months or years to be 1 of 1 or 1 of very few per server to have gear that actually mattered and titles that really were earned.

    I love this game, it's taken some time to adjust to what it really is, but it's the current FF online game, and I understand fully why changes have come and why "serious end game" does not really exist in ANY mmo anymore.

    We are living in the modern casual mmo era, we can either integrate as best we can or move onto something else.
    (0)

  4. #74
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,638
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kadrothan View Post
    I've found half the fun of hitting higher levels and great gear is being able to revisit -old and outdated- content and smash through the whole thing like it was a walk in the park. Why even have an rpg level system if everything is adjusted to your level anyway?
    Pretty much.
    You hardcores had your day /year in the sun. Now the rest of us gets to enjoy stuff that has been hammered by level scaling.
    (2)

  5. #75
    Player
    CyrilLucifer's Avatar
    Join Date
    Aug 2013
    Posts
    1,393
    Character
    Holy Emmerololth
    World
    Mateus
    Main Class
    White Mage Lv 90
    No amount of unsyncing is going to save you from instant-kill mechanics. Most TitanEx an LeviEx groups accept a few errors here and there, but if you're consistently failing, you're going to get kicked. So even people who are just clearing and farming now still have to learn those fights. You can basically just sit on your butt in Ifrit, though, I admit.

    (that being said, you can survive Levi's big attack without the shield if your HP is around 14k, so not all of them are instant-kill anymore).
    (0)
    Last edited by CyrilLucifer; 01-03-2016 at 09:23 PM.

  6. #76
    Player
    RainDurell's Avatar
    Join Date
    Apr 2015
    Posts
    110
    Character
    Rain Durell
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    I did it a similar thread like this, and people don't seem to get the point.

    What I want is not to remove the option to go Unsynced. All I want is to remove rewards from doing content while Unsynced. If someone wants the reward from clearing content, it should be done the way it was DESIGNED to be done, and not by stomping all over it.
    (1)

  7. #77
    Player
    FallenArisen0990's Avatar
    Join Date
    Aug 2013
    Location
    - Top Secret -
    Posts
    1,462
    Character
    Anarista Tarnyang
    World
    Behemoth
    Main Class
    Ninja Lv 80
    It's old, outdated, just for Glamours. Get over it and move on.
    (1)

  8. #78
    Player
    RAMRODICUS's Avatar
    Join Date
    Aug 2015
    Posts
    8
    Character
    Ramrodicus Maximus
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    I'D LIKE TO REVISE MY ORIGINAL POINT THUSLY:

    1) GENERATE AN IMMERSIVE ENVIRONMENT WITH DEEPER STORY AND LESS LINEAR FOCUS.
    2) CONTINUE TO DEVELOP A VARIETY OF DIFFERENT FIGHTS, WITH DIFFERENT DIFFICULTIES AND SEPERATE REWARDS. MAYBE MAKE THE REWARDS SUCH THAT THE GIVEN ITEM HAS MORE VALUE THAN JUST GLAMOUR OR TEMPORARY EQUIPMENT.
    3) MAKE GEAR MORE VALUABLE IN GENERAL. WHY DO WE HAVE ITEMS THAT LITERALLY LAST LESS THAN 2 HOURS BEFORE REPLACEMENT WITH A BETTER ITEM, BOTH ON VENDORS AND IN DUNGEONS? I THINK THE GLAMOUR SYSTEM IS A STEP IN THE RIGHT DIRECTION. FFXI HAD A NICE SYSTEM WITH NOTORIOUS NAMED MONSTERS AND ITEMS THAT WOULD LAST FOR MONTHS THOUGH. MAYBE CROSS THE TWO IDEAS SOMEHOW?
    4) MAKE IT AN ADVENTURE TO LEAVE A TOWN -- RIGHT NOW WHEN YOU CROSS A ZONE YOU LITERALLY COULD DO SO WITH ZERO COMBAT. MAKE IT DANGEROUS AN AN ADVENTURE TO CROSS A ZONE, LIKE FORGING A PATH ITSELF IS AN ACCOMPLISHMENT. MAKE IT SO WE HAVE TO THINK OF SAFE ROUTES AND STRATEGIES TO GET THROUGH.
    (3)

  9. #79
    Player RuleofThree's Avatar
    Join Date
    Dec 2015
    Posts
    184
    Character
    Thessayn Svisast
    World
    Coeurl
    Main Class
    White Mage Lv 70
    I just wish Labyrinth of the Ancients was still cool enough to be ran....
    (0)

  10. #80
    Player
    Revenant9's Avatar
    Join Date
    Nov 2014
    Posts
    21
    Character
    Canis Dirus
    World
    Behemoth
    Main Class
    Black Mage Lv 60
    They won't do this, they would literally need to rebuild the game for it to work this way, as much as I would pay tons of real life money to play a "true ff xi sequel" this ain't going to happen.

    There is a ton of this I agree with and a ton more I would also add into it to actually give people that "epic feeling of wonder" that we all felt exploring xi world, but this is not going to happen, the hardcore vets all left around late 2007 - early 2009, XI is dead and its not even the same game anymore.

    What they need to do is add ENJOYABLE grind content for end game that takes months to complete, that is not pure mindless but actually something we look forward to doing daily or weekly and with the goals truly bringing a feeling of accomplishment, cause right now lets be honest if someone had the ultimate set of gear bling right now they would be standing afk or jumping around bored in idyllshire.
    (1)

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