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  1. #1
    Player
    Ninster's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lomisa
    Posts
    411
    Character
    Ninster Barlow
    World
    Goblin
    Main Class
    Arcanist Lv 90

    AOE-ness, or Area of Effectiveness

    This is a question that concerns both DPS and Tanks, but I'm sure duplicating this would be frowned on, so I'm going here with it. If it needs to be moved, I apologize but would appreciate this going where it's supposed to go.


    One thing I've thought of after doing Level 60 and Expert Roulettes over time is where the "mass pull" standard in endgame dungeons reaches its limit. I know that when the tank pulls more than they can hold (or survive) everything falls apart, but how does mob size affect things?

    For example, take the trash stretch between the first and second bosses of Pharos Sirius Hard. In the mix of coblyns and kobolds, there's two ogre-sized constructs. If a tank decides to he can pull everything to the bomb incubator and survive (and the healer does well), just how bad or good is this for AoE DPS? As a summon main, I sometimes have issues placing Shadowflare or finding the right mob to hit with Painflare to hit everything. That being said, I'm NOT an EXPERT on summon by any means, so maybe I could learn something here.

    So... how much is TOO much from the DPS perspective? Where the tank pulls far more than your AoEs will reach?
    (0)

  2. #2
    Player
    SchalaZeal's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    446
    Character
    Schala Zeal
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Frankly, as long as the tank and healer survive (and ideally no one else dies), the pull has no 'limit. I don't really try to micro-manage where my Painflare's gonna hit and if it might miss some. It'll hit some and that's the point. As for where to put the shadowflare, I'd say middle of the mob once the tank is 'stable' even if he moves it out (to avoid some aoe, or grab a stray add), he should move it back in soon to maximize dps. Tri-Bind can be a decent aoe during Dreadwyrm or after, if the pull is huge, doesn't put you in danger like Blizzard II.

    Note that I did see some tanks that seem 'allergic' to my Shadowflare, bringing mobs just out of it, seemingly on purpose.
    (0)

  3. #3
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,386
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    It all depends. Usually when I do a mass pull I do a small pull before that one to gauge the DPS output of the group. If its high, then mass pull away. If its low, I will keep at a steady pace. I guess in your case the tank probably knew the healer and knew any AOE damage was going to be enough since he didnt have to worry about heals.
    (1)

  4. #4
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Ground-based AoEs like Flaming Arrow and Shadowflare are the worst for me, as a tank. I feel the need to try and keep a pack within the area, to not waste it, but often times I have to weave in and out of attack cones, reposition to block/parry (a real problem with some tanks, I've noticed...), and then go fetch the occasional patrol, pop, or loose add.

    My baseline is usually this: "If I cannot hit everything with a dead-center Overpower, I have pulled too much."

    That said, it is quite the feat to pull a pack so large that abilities such as Painflare, Fire II, Holy, etc, cannot hit them if the player targets the middle of the pack and fires it off. I'd say that much is too much. But as others have said: as long as you can survive it, and your healer isn't screaming, DO IT. And feel powerful doing so.
    (1)

  5. #5
    Player
    xXRaineXx's Avatar
    Join Date
    Sep 2013
    Location
    うるうるだ
    Posts
    369
    Character
    Raine Serafine
    World
    Chocobo
    Main Class
    Archer Lv 70
    As long as the tank does not single pull every trash in the dungeon... ie, big guy sitting in corner, just pulls one smaller trash in front of it... *tableflip*

    Also, it should be taken into consideration your party comp. If it's like a WHM/BRD/SMN or BLM, and they are all doing work, go ham. If it's just maybe a SCH/MNK/NIN, then it would be a good idea to hold back a lil. I'm not one to judge a players playstyle, but please for the love of the twelve, don't single pull throughout the entire dungeon >.> At least pull everything in the near vicinity, you're not giving anyone justice for single pulling.
    (0)

  6. #6
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,460
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    As a BLM, I've found that targeting the big mobs with AoE is almost always the worst thing you can do. Targeted AoE appears to spread out from the dead center of the mob it hits.
    (1)

  7. #7
    Player
    SooChe's Avatar
    Join Date
    Dec 2013
    Posts
    84
    Character
    Sooyoung Che
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    With this as a topic, I have a question for smn. When painflare is targeted on a large size mob, does it hit the other mobs surrounding it?
    (0)

  8. #8
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Technically too much is like... I think sixty mobs? Because after that, you will keep aggro but do no damage to them.
    I can't remember the exact number
    (0)
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  9. #9
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by AskaRay View Post
    Technically too much is like... I think sixty mobs? Because after that, you will keep aggro but do no damage to them.
    I can't remember the exact number
    16 is the maximum amount of targets a single AoE can hit, Assize is limited to 15. It still doesn't mean 16 is the maximum practical pull, though.
    (1)
    Last edited by Sove92; 01-02-2016 at 07:22 PM.

  10. #10
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SooChe View Post
    With this as a topic, I have a question for smn. When painflare is targeted on a large size mob, does it hit the other mobs surrounding it?
    Try to avoid targeting the biggest guy in the pack, as your spells will hit dead center of it an may not reach others. Enemy hitbox is about, if not exactly, the size of its circle under it, and as long as your spell clips it by even one unit of range it does damage.
    (0)

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