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  1. #41
    Player
    Yasuhiro's Avatar
    Join Date
    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by Doki View Post
    Oh look it's a multi-armed enemy model again.
    He's even using the same rig as Ravana.
    'least it's not the cyclops rig being recycled for the 1000th time.
    (0)

  2. #42
    Player MilesSaintboroguh's Avatar
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    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    I'm more surprised that people are surprised the devs are recycling models/animations/rigs. It's like as if they hadn't done that sort of thing in any past Final Fantasy game. NEVER!
    (3)

  3. #43
    Player
    Yasuhiro's Avatar
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    Oct 2015
    Location
    Gridania
    Posts
    1,225
    Character
    Marie Antoinette
    World
    Kujata
    Main Class
    Conjurer Lv 76
    Quote Originally Posted by MilesSaintboroguh View Post
    I'm more surprised that people are surprised the devs are recycling models/animations/rigs. It's like as if they hadn't done that sort of thing in any past Final Fantasy game. NEVER!
    They recycled enemy sprites very rarely in other Final Fantasy games. No one said they never did it nor are "surprised" as you put it, dunno where you're getting that from.
    I can guarantee a game like Final Fantasy VI recycled very little from V and had more original enemies in that game than XIV ever has.

    I thought Square Enix production values on Final Fantasy games are big budget projects.
    Not Compile Heart type games.
    (0)
    Last edited by Yasuhiro; 01-03-2016 at 07:49 AM.

  4. #44
    Player MilesSaintboroguh's Avatar
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    Nov 2013
    Location
    Gridania
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    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    That's...not what I was referring to. Square recycles assets within each game all the time, not from other games. Enemies are going to be recycled in some form (and it's fun to see which ones reuses what elements) simply because it saves on time and costs rather than needing to spend more money on a new model/rig/animations.
    (2)

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