I don't like the respawn time thing.
I rather wana see the monsters randomly spawn in any part of the world. That way it will be more of a surprice when it appears.

I don't like the respawn time thing.
I rather wana see the monsters randomly spawn in any part of the world. That way it will be more of a surprice when it appears.
Oh I know your side of the argument. You think you're right and don't care what anyone else has to say because you paid 80 for the collector's edition.No, troll because the tone of your text and inability to see an opposing argument says so. I never said I was right, nor did I ever say you're wrong. Different playstyles, different opinions. I posted once in this thread, with a post that I thought was fairly neutral and stating an opinion, and you jump at me with insults.
Who needs to grow up?
No.
People want HNMs. This "challenging" stuff doesn't make items rare. [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
You're a joke if you think re-entering every 15 minutes for a "challenging" BC is going to make items rare.1. Congrats on being able to cheat well enough to claim said mobs.
2. Kings were anything but hard, so fighting them was lol, and you're a joke if you think the old XI system was good. Mindless hours waiting for a chance spawn of something with terrible drop rate patterns and contending with server lag and bots is garbage. Make HNM's instanced is the only way to remove cheating and advantages due to better ping.
[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
...? Dynamis Lord? Because a 64 person zerg fight means you're good? Because you were in an LS made you "good"?Was in the first LS that wasn't Japanese to kill Dynamis Lord. The very first NA/EU shell to ever kill Dynamis Lord. The only other shells to kill him before me and the other 63 non-JP people were JP players. I certainly wasn't bad, nor were any of the endgame shells I was in. I was in one of the top 4 shells on Unicorn. We often claimed HNMs and had them monopolized at one point.
The king timers were ***.
Thanks, have a nice night.
I don't care nor does anyone else.
HNM timers are about making items rare not how "good" you think you are LOL.
I sure had fun getting my glowing weapon, now I'm bored again! Know why?
Poop game with no time sinks.
If you haven't noticed they tried too hard to make this game different and failed.
[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
Last edited by Melodicya; 10-23-2011 at 06:02 PM. Reason: Content was edited by Moderator due to violation of Forum Guidelines.
Oh I know your side of the argument. You think you're right and don't care what anyone else has to say because you paid 80 for the collector's edition.
No.
People want HNMs. This "challenging" stuff doesn't make items rare. [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
You're a joke if you think re-entering every 15 minutes for a "challenging" BC is going to make items rare.
[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]
...? Dynamis Lord? Because a 64 person zerg fight means you're good? Because you were in an LS made you "good"?
I don't care nor does anyone else.
HNM timers are about making items rare not how "good" you think you are LOL.
I sure had fun getting my glowing weapon, now I'm bored again! Know why?
Poop game with no time sinks.
If you haven't noticed they tried too hard to make this game different and failed.
[Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]I think you need some help brah.
You don't have to go with such a living condition,
pretty sure you can get engaged in live,
like get a job and some friends and stuff.
Maybe some anger management too.
Not good when you need a game to be your time sink,
so much other enjoyable stuff you could do irl.
Ontopic:
I'm all for HNMs on long respawn timers,
They should make them stupid hard tho, and i mean stupid hard.
Not like Ifrit or so, that is way too easy...
So hard that really most LSs can't beat it.
Because that gear should go to people who really deserve it,
and not to people who got the best third party program,
never liked that it was that way at a point in ffxi.
Sidenote:
On top of that... if they enabled proper gear swaps..
It would give people so many goals, to optimize their gear
by going for several pieces of gear.
Really not pleased with this 1 piece per slot situation.
New content just doesn't last long enough with 1 piece per slot imo.
OMFG you mentioned something i also love gear swaps but yeah dont make mobs easy make them all AV style lol j/pI think you need some help brah.
You don't have to go with such a living condition,
pretty sure you can get engaged in live,
like get a job and some friends and stuff.
Maybe some anger management too.
Not good when you need a game to be your time sink,
so much other enjoyable stuff you could do irl.
Ontopic:
I'm all for HNMs on long respawn timers,
They should make them stupid hard tho, and i mean stupid hard.
Not like Ifrit or so, that is way too easy...
So hard that really most LSs can't beat it.
Because that gear should go to people who really deserve it,
and not to people who got the best third party program,
never liked that it was that way at a point in ffxi.
Sidenote:
On top of that... if they enabled proper gear swaps..
It would give people so many goals, to optimize their gear
by going for several pieces of gear.
Really not pleased with this 1 piece per slot situation.
New content just doesn't last long enough with 1 piece per slot imo.
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I think you need some help brah.




