Quote Originally Posted by Tsukino View Post
I've said this in a lot of other threads on the subject now, but I don't see why people are so against their addition. Adding a few mobs with long timers and high stats is much, much less work than designing dungeons, and yet they will keep the people who are interested in them playing for a much longer time. The development team could crank out a bunch of them for one of our regular patches and you'd hardly notice the difference in other things added.

I didn't like HNM camping in FFXI either. So I didn't do it. I had more than enough content between stuff in Tu'Lia, Dynamis, Limbus, Assault, Nyzul Isle, ZNMs.... "Ground kings" were a tiny part of FFXI since Promathia, and it's your own damned fault if you spent time doing things you didn't want to do in a video game.

Let the people who do enjoy it have their fun, I say.
Bingo. Very well said.

I've never understood it either. There are some people who, I swear, if 95% of a MMO was designed to cater specifically to them, but 5% was stuff they didn't like, they'd throw a tantrum demanding the 5% isn't fair to them, and it better be changed or they're quitting.

Apparently to some people, MMOs are supposed to revolve entirely and solely around them and what they like.