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  1. #1
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    I've said this in a lot of other threads on the subject now, but I don't see why people are so against their addition. Adding a few mobs with long timers and high stats is much, much less work than designing dungeons, and yet they will keep the people who are interested in them playing for a much longer time. The development team could crank out a bunch of them for one of our regular patches and you'd hardly notice the difference in other things added.

    I didn't like HNM camping in FFXI either. So I didn't do it. I had more than enough content between stuff in Tu'Lia, Dynamis, Limbus, Assault, Nyzul Isle, ZNMs.... "Ground kings" were a tiny part of FFXI since Promathia, and it's your own damned fault if you spent time doing things you didn't want to do in a video game.

    Let the people who do enjoy it have their fun, I say.
    (3)

  2. #2
    Player
    Preypacer's Avatar
    Join Date
    May 2011
    Location
    Gridania of course!
    Posts
    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Tsukino View Post
    I've said this in a lot of other threads on the subject now, but I don't see why people are so against their addition. Adding a few mobs with long timers and high stats is much, much less work than designing dungeons, and yet they will keep the people who are interested in them playing for a much longer time. The development team could crank out a bunch of them for one of our regular patches and you'd hardly notice the difference in other things added.

    I didn't like HNM camping in FFXI either. So I didn't do it. I had more than enough content between stuff in Tu'Lia, Dynamis, Limbus, Assault, Nyzul Isle, ZNMs.... "Ground kings" were a tiny part of FFXI since Promathia, and it's your own damned fault if you spent time doing things you didn't want to do in a video game.

    Let the people who do enjoy it have their fun, I say.
    Bingo. Very well said.

    I've never understood it either. There are some people who, I swear, if 95% of a MMO was designed to cater specifically to them, but 5% was stuff they didn't like, they'd throw a tantrum demanding the 5% isn't fair to them, and it better be changed or they're quitting.

    Apparently to some people, MMOs are supposed to revolve entirely and solely around them and what they like.
    (1)