I really like the trend they're setting with the hyper ifrit fight. I like the idea more of a really challenging instanced fight rather than the challenge being "Who DOESN'T have a life". The FFXI HNM/Kings system was meant for the guys who had all the time in the world to rot in front of their PCs, and made that content unattainable to people who actually had jobs, families, and friends.

I'm not saying that everything should be casual and instanced, but please, for the love of all that is good and sane, do not give us insane drop rates and multiple DAY windows. Give us a challenging dungeon with crazy puzzles and a hard as nails fight at the end. Make us use our brains instead of our lives.