everyone keeps saying MNK, but mnk does great dps and can aoe better than the other 2 melee.
with nearly every class has their own tp restore, isnt dropping NIN a better option? especially since WAR is undroppable
everyone keeps saying MNK, but mnk does great dps and can aoe better than the other 2 melee.
with nearly every class has their own tp restore, isnt dropping NIN a better option? especially since WAR is undroppable
Aoe dps is kinda meh. Nobody really cares if monk aoe is good because it just doesn't matter. Even in a2 savage. Now that every one is over geared.
Single target is what matters. But that's all monk has. No utility at all. Ninja's have alot of utility like buffing party damage by 10%. That's great. Also they work well with warriors. Allowing them to just use thier strongest combo while the warrior refreshes the slashing debuff. While monk has bad synergy with drk because the int debuff don't work together.
All in all monk just brings nothing to raids besides their own dps.
MNK may have among the highest single target DPS but that about all they bring to a party aside from Mantra which does have its uses but it doesn't contribute to party DPS. NIN usually won't get dropped because of Trick Attack boosting party damage by 10%, Smokescreen to reduce Emnity on a healer/high burst DPS, and Shadewalker which transfers their emnity to the tank(NIN have offensive and defensive Utility). DRG doesn't get the boot because of Battle Litany giving party Crit. MNKs just don't bring any offensive utility to a party like the other two melee. Aside from this info, that's not to say that MNKs shouldn't be brought in, if you need to push numbers then DRG/NIN, if your DPS are all pulling their own weight then any melee comp can obviously work.
Wether you go with a monk or ninja depends entirely on how much more damage the monk does. The most a ninja will increase your raid dps by is 1.6%(and only if mechanics don't for the nin to save a trick attack for some reason), so if the monk is doing doing more than the nin but less than whatever that 1.6% is you go with the nin, and if the monk does more(typically ~120 more dps would be needed with most groups) you go with the monk. That said, at this point in the content cycle it doesn't matter which you choose.
Last edited by TheMax1087; 12-31-2015 at 11:33 PM.
Monk also has the strongest Self Heal skill in the game D=.
Anyways, the two melee your group should pick are the two melee that the players are most comfortable playing.
Monk aoe isn't even good. They still need a 2nd form aoe move; the fact they don't have one, as well as what aoe drg/nin have, puts mnk behind them. But also as said, aoe dps in raids is rarely much of a factor. Just odd you'd quote it as a selling point for MNK when they're the worst at it.
MNK's sutainable AoE is far greater than DRG's because of Purification and Elixir Field, though DRG's AoE over short periods of burst is greater. I don't know what on earth makes you think NIN's AoE is better. NIN's AoE is very poor and has been ever since they adjusted poisons to no longer affect their magical damage.
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There's no raid situation, including AS2, where you'd want to spend a long period of time AoEing on a non-mage. DRG has better oGCD AoE potential than MNK. 200pot/20sec with Gierskogul and 250/120sec with Dragonfire Dive. Compared to 220pot/30sec with Elixir Field.
Howling Fist ring a bell?
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