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  1. #1
    Player
    MariaNyan's Avatar
    Join Date
    Jul 2015
    Posts
    94
    Character
    Maria Nyan
    World
    Ragnarok
    Main Class
    Scholar Lv 80
    There are a few issues that are namely only from accuracy, which can impact your gameplay:
    1. Energy drain - loss of 900mp each, in total on your example 3.5k, 3.6k mana
    2. Miasma and aero misses, each miss constitues a recast which is on the level of a broil, if not higher loss of damage. basically every miss is a broil.
    3. Usage of Pot and opener, dots have the nature of snapshot, so missing a dot during the opener/trickattack/battlelitany etc. will cost you alot more, if not preventing you from baning.

    Accuracy to get a4s is luxury and most likely not relevant for most people. If your job is dedicated damage, which also means less healing needs to be done(damage=migration), then i would considering accuracy as better choice, for progression however its questionable. For any other content that doesn't need accuracy, theres a BIS, whoever im still not sure what the accuracy cap for thordan EX is, i assume its around 450?
    (1)

  2. #2
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Well, whatever you gain from accuracy has two sides of the coin

    Quote Originally Posted by MariaNyan View Post
    There are a few issues that are namely only from accuracy, which can impact your gameplay:
    1. Energy drain - loss of 900mp each, in total on your example 3.5k, 3.6k mana
    Let's assume you're still doing your share of the healing without burdening the potency lost on your healing output on the other healer. This would mean:
    5746-6188 MP extra spend on Physick
    Or
    8480-9540 MP extra spend on Adloquium
    Or
    8-10 more stacks spend on Lustrates
    Or
    A mix of above

    Also: 1 Energy drain is 884 MP, not 900.

    Quote Originally Posted by MariaNyan View Post
    2. Miasma and aero misses, each miss constitues a recast which is on the level of a broil, if not higher loss of damage. basically every miss is a broil.
    If we were to assume the data from that rank 100 player I used earlier as a base line, you'd make 14 GCDs count, but with the strength of 12.8 GCDs if you were full mind instead. So in terms of GCD, you only gain 6-7 GCDs worth of damage while you lose more on the healing end.

    Quote Originally Posted by MariaNyan View Post
    3. Usage of Pot and opener, dots have the nature of snapshot, so missing a dot during the opener/trickattack/battlelitany etc. will cost you alot more, if not preventing you from baning.
    The effective increase is rather minor as well. Even if you assume you can actually benefit from Trick Attack and Battle Litany before your first spell goes out as you use a potion:
    3 Energy drain: 450 potency. Fully buffed: 585.3 potency
    1 Bio II: 350 potency. Fully buffed: 455.3 potency
    1 Bio: 240 potency. Fully buffed: 312.2 potency
    1 Miasma: 300 potency. Fully buffed: 390.2 potency
    1 Shadow flare: 250 potency. Fully buffed: 325.2 potency
    2 Broils: 340 potency. Potion+BL: 402.1 potency
    Combined: 2470.3 potency
    Regular i210 gear and assuming 80% hit rate on spells that can actually miss: 2194.8 potency on average
    Accuracy melded gear and assuming 100% hit rate and at -8.8% strength: 2252.9 potency on average
    Total potency gain: 58.1 potency on average

    The average gain isn't even worth a Ruin.

    Quote Originally Posted by MariaNyan View Post
    Accuracy to get a4s is luxury and most likely not relevant for most people. If your job is dedicated damage, which also means less healing needs to be done(damage=migration), then i would considering accuracy as better choice, for progression however its questionable. For any other content that doesn't need accuracy, theres a BIS, whoever im still not sure what the accuracy cap for thordan EX is, i assume its around 450?
    This seems to be a common misconception about the Scholar's role in general. The scholar has the ability to make everything easier for the entire group: DPS checks and (e)HP checks. This makes Scholars extremely popular. But it's not your job to make the other healer's job a nightmare, while you hog all the glory by showing off the damage you can do with virtually no healing output. There's also a HPS check involved, although this isn't as strict as the DPS/(e)HP checks in general, it's still there. It fluctuates every second of the fight. While it is very possible to make it work out for the other healer to manage with just the fairy, it also means a lot of MP is being used. If this leads to longer Ballad/Promotion from the Bard/Machinist, whatever you gained in damage (and also lost in healing) is lost on the bard/machinist.
    (2)

  3. #3
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by MariaNyan View Post
    1. Energy drain - loss of 900mp each, in total on your example 3.5k, 3.6k mana
    While the odd miss is annoying, I've yet to be negatively affected by this during progression in A4S despite Whirbelwind's dropping me to 0mp multiple times, requiring holding onto Aether/Shroud.

    Quote Originally Posted by Lyrica_Ashtine View Post
    This seems to be a common misconception about the Scholar's role in general. The scholar has the ability to make everything easier for the entire group: DPS checks and (e)HP checks. This makes Scholars extremely popular. [b]But it's not your job to make the other healer's job a nightmare
    It's only a misconception when you apply that logic outside of raiding. You can thank the DPS checks in A3S/A4S making combined tank+healer DPS contribution a heavy influence on you clearing before enrage or not.

    As for stuff like Thordan, it's negligible unless you're in a group of complete beginners who can't do simple dps rotations to where your contribution as a SCH would make or break that extremely lenient enrage check, but in that situation it'd just be better to let the DPS get more experienced with the encounter.
    (0)