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  1. #1
    Player
    SirSaber's Avatar
    Join Date
    Jul 2012
    Posts
    417
    Character
    Adelfia Balfegar
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Does it matter that they've confirmed on the LL that it will be adjusted ? Well it's good they'll adjust it but for me it's more a question about why didn't it got adjusted the moment they've released the Anima Relic quests ?

    Your suggestion about doing these Fates on sight is true, it helps, if you see the FATE that is.
    (4)

  2. #2
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by SirSaber View Post
    Does it matter that they've confirmed on the LL that it will be adjusted ? Well it's good they'll adjust it but for me it's more a question about why didn't it got adjusted the moment they've released the Anima Relic quests ?
    It's not like the issue should have been a surprise or something. They've had FATE quests in the past and we've already gone over (repeatedly) the fact that if they're going to require a particular FATE, that FATE should either spawn frequently or be one that can be triggered to spawn when needed.

    It's not requiring FATEs that's the problem. It's requiring rare FATEs that you have to sit around waiting for. Waiting is NOT fun gameplay. SE should know this by now. Those adjustments should have been made already, as soon as there was a quest requiring them. It shouldn't need to wait until the following patch to fix something that's so obvious from the start.


    (I'm not even on Anima yet, so I'm not directly affected. But these are the sort of things that make me wonder what the devs were thinking.)
    (0)
    Last edited by Niwashi; 12-31-2015 at 09:20 AM.