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  1. #1
    Player MeiUshu's Avatar
    Join Date
    Nov 2013
    Location
    Uldah
    Posts
    1,262
    Character
    Sophia Sormanu
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Purrfectstorm View Post
    My suggestion is to make it so you have to get good to earn the best rewards. Tome and raid gear are too close and content is nerfed too fast. I really like that there is an unsynced option. We should rely on higher levels and better gear to beat content eventually not taking away mechanics so the content can be beaten a month later (e.g. Steps of Faith). Right now there just isn't much motivation to try to improve or tackle harder content.
    what you say is kind of contradictory though. You like there is an unsyc way, which means people dont need to get good as you want them to become because of the unsync thing. The only way to improve is to fail more then not, do it over and over and over, and fail repeatedly until you get it right, that is valid in any place, any work anywhere. The unsync doesnt require this, is just a smash fest because new players are just taken through this by elder players. Those new players dont need to think or even attempt to be good it is finished before they started.

    The unsync is just silly and shouldnt be there, if peopel want their horse, just go sync and do it as it should...that will help improve the players and of course the overall attitude of the players towards those that learn needs to be far better as is today. Someone fails because he doesnt know and paff he is kicked..how is he going to improve ?

    Seriously, either you want all knowing players even before they play or you understand that not everybody is good perfect and godly in wha they do.
    (1)

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by MeiUshu View Post
    Someone fails because he doesnt know and paff he is kicked..how is he going to improve ?
    Here is the thing though, when you want to learn, you join a learning group. Not a farming one.

    Like in RL, when you want to become a doctor, you don't just take a scalpel and chop your sick brother to fix him, you go to med school and learn first. You don't just take a screwdriver and dismantle a company's server when you don't even know anything about IT and that screwdrivers have VERY little to do with it, you go to tech school. etc.

    So if you do not even know what a buff does? Join or start a group of similarly experienced people. If someone with experience wants to help? Sure, why not? But do not join a group of 7 others that want to and can kill Turn 9 or Thordan Ex multiple times and expect them to carry you when you don't even know that the purple/green markers mean get away from everyone or, and here's the catch, YOU KILL THEM!

    EDIT: Before anyone assumes I promote segregation between people that can kill and can't or that I'm of any form of "elitism".... What I mean is be respectful of other people's times and expectations. I am all for helping people learn. I do a lot of hand holding when I'm not progressing. But I fully understand that when people want to "farm", they expect people with similar experience.

    For example, if it is Monday and weekly reset is tomorrow, I expect to "kill" A2S on that party finder that said "kill group", not spend 5 hours and not get a kill. Come Tuesday, I don't care since I have six other days to get my kill. And who knows? I might get it on Tuesday and just do something else. Disclaimer: I have a static already on A4S, this was just an example of why I would expect a kill and not hold hands through.
    (0)
    Last edited by Phoenicia; 01-05-2016 at 01:16 AM.