Quote Originally Posted by Purrfectstorm View Post
My suggestion is to make it so you have to get good to earn the best rewards. Tome and raid gear are too close and content is nerfed too fast. I really like that there is an unsynced option. We should rely on higher levels and better gear to beat content eventually not taking away mechanics so the content can be beaten a month later (e.g. Steps of Faith). Right now there just isn't much motivation to try to improve or tackle harder content.
what you say is kind of contradictory though. You like there is an unsyc way, which means people dont need to get good as you want them to become because of the unsync thing. The only way to improve is to fail more then not, do it over and over and over, and fail repeatedly until you get it right, that is valid in any place, any work anywhere. The unsync doesnt require this, is just a smash fest because new players are just taken through this by elder players. Those new players dont need to think or even attempt to be good it is finished before they started.

The unsync is just silly and shouldnt be there, if peopel want their horse, just go sync and do it as it should...that will help improve the players and of course the overall attitude of the players towards those that learn needs to be far better as is today. Someone fails because he doesnt know and paff he is kicked..how is he going to improve ?

Seriously, either you want all knowing players even before they play or you understand that not everybody is good perfect and godly in wha they do.