Quote Originally Posted by Phoenicia View Post
The grading doesn't have to measure DPS or set DPS thresholds tbh. Even if it were on DPS. Higher encounter DPS can ONLY happen through good play. It doesn't matter if you do 4k DPS in 5 seconds (Which is easy when you crit Fire IV or Fell Cleave twice in a row) and then die. Because 20k damage over 3 minutes is 110-ish DPS, which is bad in all considerations.
Fantastic, better said then me. It doesn't all have to be focused on DPS, I love how you broke it down in positive and negative. - Going to add this to the original post - quoted of course.