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  1. #21
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,196
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I do wish they would give more depth to the Primals, as they are in 2.x and beyond has been very 1 dimensional, which is sad as important as they are to the game.

    But honestly, this dev team seems more concerned about making things pretty.
    (10)

  2. #22
    Player
    Iromi's Avatar
    Join Date
    Sep 2012
    Location
    Gridania
    Posts
    2,059
    Character
    Tilla Eversong
    World
    Siren
    Main Class
    Marauder Lv 50
    Quote Originally Posted by MicahZerrshia View Post
    I do wish they would give more depth to the Primals, as they are in 2.x and beyond has been very 1 dimensional, which is sad as important as they are to the game.

    But honestly, this dev team seems more concerned about making things pretty.
    Yeah but everyone keeps praising it and hating on the dev teams work in 1.x series, so they get what they ask for I guess ^^; Watered down stuff and not so much depth. :/
    (8)

  3. #23
    Player Lexia's Avatar
    Join Date
    Aug 2013
    Posts
    3,509
    Character
    Lexia Lightress
    World
    Balmung
    Main Class
    Ninja Lv 86
    We can't have a nice storyline like that cause most the MMO players today don't care about it and just want to rush though it to get to end game stuff.
    (2)

  4. #24
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,196
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I personally loved 1.x, and that is not rose colored glasses, I truly did (well minus the forced speed runs for a .5% chance a piece of darklight, even 1.x had horrible rng elements). I was online until the servers went down the night Dalamud fell. Everything was still pretty but I felt the story, which is why I have become such a diehard FF fan since I was a kid, was wonderful. Granted there were a lot of bad elements and the game was indeed broken. But there was more than names and fundamental things like races they could have kept. This dev team doesn't feel to innovative or creative in either story, content or gameplay. They seem to have very limiting boundaries they set for themselves that are, sadly, not to be breached. The story is good, I do believe that, but they watered it down drastically along with the rest of the fundamentals of gameplay.
    (6)
    Last edited by MicahZerrshia; 12-31-2015 at 05:04 AM.

  5. #25
    Player
    Cherie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,120
    Character
    Cherry Fortuna
    World
    Leviathan
    Main Class
    Culinarian Lv 70
    We'd have cool scenes like that one, but dreamcast limitations (or was it TI-85) and all that! j/k Um, iono, there were lots of cool cutscenes in 1.0 that I recall. Like even the main story quest had all kinds of different cutscenes. The whole meeting hydelyn when you start the story I think is new. I'm not sure if/when you meet her in the 1.0 story. The feel was different too, like, you were more the bystander than the great hero of legend. It was kind of like those old samurai movies where the poor villager has to find a outsider/stranger with some skill to come help the town in peril since they are all farmers and don't know how to fight, etc. Now we are fricken supar-heroz of teh light! yay?
    (4)

  6. #26
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,769
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Those cut scenes are marvelous. The grace and agility of Fahlminn, the Padjal guiding the adventurer through the forest. I gained a whole new respect for the giant tree creatures after seeing them make those wolves into a snack. You really did feel like the world was a dangerous place, which (though I never played 1.0) would make being the Warrior of Light that much more important. The way I understand it, admitting failure is kind of a dishonorable thing for Japan. Where is this producer now?
    (4)

  7. #27
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,769
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by Canadane View Post
    Parley was an option in 1.0.
    You could complete the main scenario on crafting classes if you so wanted to. Other than chucking rocks at things you could just talk your way though.
    Haha! Really! That's insane but I bet it would be fun. Charging at enemies with your pickaxe--err--I mean, "negotiating". Crafting and gathering classes are so looked down upon now (see also: Diadem). Why could we not have an instance where we're all working together? Building a giant wall to protect Foundation from dragons. Forging weapons, armor, potions for the first line of defense, etc. etc.
    (3)

  8. #28
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,196
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    He "quit" aka fired with dignity.

    Beyond what you have seen, the game was broken. But it was wonderful none the less for what it was and superior to ARR and HW in many ways. The old Eorzea was full of danger, just ask any of us who unlocked all the Aetheryte camps and nodes.... omg that was painful but still fun.
    (7)

  9. #29
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,196
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Stormfur View Post
    Haha! Really! That's insane but I bet it would be fun. Charging at enemies with your pickaxe--err--I mean, "negotiating". Crafting and gathering classes are so looked down upon now (see also: Diadem). Why could we not have an instance where we're all working together? Building a giant wall to protect Foundation from dragons. Forging weapons, armor, potions for the first line of defense, etc. etc.
    We kindda built a wall to keep the voidsent out of uldah in v1



    But they still made it in....



    We took care of it tho...

    (14)

  10. #30
    Player
    Pompoen's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    218
    Character
    Bebeca Beca
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Man---this just makes me feel bad for Titan now, that was a really nice CS
    (3)
    Quote Originally Posted by ChocoFeru View Post
    Yoshido's - The new FFXIV Doritos

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