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  1. #1
    Player
    DragonSlayer45's Avatar
    Join Date
    Aug 2013
    Posts
    870
    Character
    Adrian Ryder
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Kurogaea View Post
    No idea who that is....but I wish he'd supervise xiv
    The original FFXIV director/producer. Tanaka also was involved with other Square projects like Final Fantasy III/XI, Chrono Cross and Xenogears. Also, be careful what you wish for. I'll admit, Tanaka may have had a lot of great ideas for the original game, but his execution was much worse than anything Yoshi and his team is doing now. (No, not praising Yoshi-P. Tanaka was worse.)
    (14)

  2. #2
    Player
    AnaviAnael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,030
    Character
    Anavi Anael
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kurogaea View Post
    No idea who that is....but I wish he'd supervise xiv
    I miss Tanaka's vision. This game, especially the crafting system is way too easy. We need to go back to when crafting was timed, you needed specific parts in specific colors in order to finish a product, and the parts were often harder to synth than their finished products. Back in the day, if you didn't have Leatherworker leveled, good luck making certain Weaver items. As for his battle ideas, boy how I wish that stamina bar would come back. Use provoke once, attack twice, and wait for it to recharge. Leveling is too simple too. We need to bring back his vision of the fatigue system. Level for a while, then be unable to gain more exp at a decent rate.

    In all seriousness, as much as I loved playing 1.0, it had its flaws (just like this game does). There were reasons why people did not enjoy the game. Tanaka was one of those reasons. Personally, instead of him making more MMOs, I'd have loved to see him continue with SE and make more single player games. He worked on games like Secret of Mana, Xenogears, Chrono Cross and many of the single player FF games. It really is a shame that he got fired, I mean left the company entirely.
    (1)
    Last edited by AnaviAnael; 12-31-2015 at 09:05 AM.

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by AnaviAnael View Post
    I miss Tanaka's vision. This game, especially the crafting system is way too easy. We need to go back to when crafting was timed, you needed specific parts in specific colors in order to finish a product, and the parts were often harder to synth than their finished products. Back in the day, if you didn't have Leatherworker leveled, good luck making certain Weaver items. As for his battle ideas, boy how I wish that stamina bar would come back. Use provoke once, attack twice, and wait for it to recharge. Leveling is too simple too. We need to bring back his vision of the fatigue system. Level for a while, then be unable to gain more exp at a decent rate.

    In all seriousness, as much as I loved playing 1.0, it had its flaws (just like this game does). There were reasons why people did not enjoy the game. Tanaka was one of those reasons. Personally, instead of him making more MMOs, I'd have loved to see him continue with SE and make more single player games. He worked on games like Secret of Mana, Xenogears, Chrono Cross and many of the single player FF games. It really is a shame that he left the company entirely.
    I thought I stumbled onto a madman, but then I read the rest of your post. I haven't played the game myself, but from the videos of combat (Garuda specifically) that part of the game was lacking, to say the least. A 4 second long GCD (and I thought 2 seconds was long), that stamina system sounds like they ripped it straight out of Dark Souls and Monster Hunter, plopped it in and thought "Yes, this works in a WoW-like MMORPG". Even simple stuff like the copy pasted terrain wasn't due to the game being rushed out (it was already in the debugging stages I believe) but due to Tanaka's ideals that the world should be massive in size, he stated that it was impossible due to "memory data", even though MMOs like Black Desert and ArcheAge do it while looking far better than 1.0. Smaller areas without loading screens would have been the better solution imho.

    Quote Originally Posted by Azazua_azura View Post
    Err not to point this out but...... how did the guy have access to 1.0 server with unreleased titan Cs??

    The Cs doesn't even look like fc1.0 more like some CGI someone made. The lip sync is to perfect for the voice. Which was not the case in ff11 and not all screens was voiced
    He's running the server locally, and the cutscene was in the game's files, he swapped it out with another one to get it to play. The "CGI" look is because for one, it is CG, and two, the lighting in the area. 1.0 had better lighting (not artistically better, just speaking technically). As for the voice acting, it's possible they attempted to amp up the quality of some aspects to get players to come back after the initial failure of the game, or they just put special focus on this one as it was an important cutscene.
    (1)
    Last edited by Colorful; 12-31-2015 at 09:21 AM.

  4. #4
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by AnaviAnael View Post
    We need to go back to when crafting was timed, you needed specific parts in specific colors in order to finish a product, and the parts were often harder to synth than their finished products.
    The community decided that dying the gear should be possible after the crafting and not during the crafting with no way to change the color afterwards.

    Quote Originally Posted by Hezkezl View Post
    Go look at the opening movie for the game, :P
    The opening movie you mean is the movie that started before you even pressed on Start

    Within the game, where the Titan CS would have been played, all CS where made with ingame graphic

    opening CS after pressing on Start

    https://www.youtube.com/watch?v=2alQwt1fWhI
    (1)
    Last edited by Felis; 01-01-2016 at 07:24 AM.

  5. #5
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by AnaviAnael View Post
    crafting complaints
    I disagree with your views on crafting. Crafting already is complex enough and I like it how it is. The worst thing they could do is replicate FFXI system where you had a minute chance of gaining skill points at any level and you always had a random chance of failure and to lose all your materials. Sorry but I did not find it fun at all.

    Back in the day, if you didn't have Leatherworker leveled, good luck making certain Weaver items.
    What do you mean? There isn't a single craft that doesn't required materials made by other professions. With leatherworking many recipes require weaving. Many weaving recipes also require leatherworking still contrary to what you are saying. Maybe you could elaborate?

    As for his battle ideas, boy how I wish that stamina bar would come back. Use provoke once, attack twice, and wait for it to recharge. Leveling is too simple too. We need to bring back his vision of the fatigue system. Level for a while, then be unable to gain more exp at a decent rate.
    Do you enjoy being punished? What is fun or engaging about a fatigue system? It's a punishment for playing the game. Why would you want that?
    (0)

  6. #6
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,539
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kurogaea View Post
    Wow...kinda makes me wish we could reason with these primals. :/
    Parley was an option in 1.0.
    You could complete the main scenario on crafting classes if you so wanted to. Other than chucking rocks at things you could just talk your way though.
    (19)

    http://king.canadane.com

  7. #7
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,813
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    Quote Originally Posted by Canadane View Post
    Parley was an option in 1.0.
    You could complete the main scenario on crafting classes if you so wanted to. Other than chucking rocks at things you could just talk your way though.
    Haha! Really! That's insane but I bet it would be fun. Charging at enemies with your pickaxe--err--I mean, "negotiating". Crafting and gathering classes are so looked down upon now (see also: Diadem). Why could we not have an instance where we're all working together? Building a giant wall to protect Foundation from dragons. Forging weapons, armor, potions for the first line of defense, etc. etc.
    (3)

  8. #8
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,386
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Stormfur View Post
    Haha! Really! That's insane but I bet it would be fun. Charging at enemies with your pickaxe--err--I mean, "negotiating". Crafting and gathering classes are so looked down upon now (see also: Diadem). Why could we not have an instance where we're all working together? Building a giant wall to protect Foundation from dragons. Forging weapons, armor, potions for the first line of defense, etc. etc.
    We kindda built a wall to keep the voidsent out of uldah in v1



    But they still made it in....



    We took care of it tho...

    (14)

  9. #9
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    That video made us look like the Villains and not Titan or his kobolds. Now I feel bad for killing all those kobolds. :/
    (0)

  10. #10
    Player
    Chiramu's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,036
    Character
    Cirra Maru
    World
    Famfrit
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kurogaea View Post
    Wow...kinda makes me wish we could reason with these primals. :/
    You reasoned with Ramuh, or did you forget already?
    (1)

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