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  1. #1
    Player
    IskarJarak's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Iskar Jarak
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    I heard from 100% reliable sources that they was going to change stats specific to the tank class. WAR = Strength, DRK = Intelligence, and PLD = Piety
    (1)

  2. #2
    Player
    Twilite's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,478
    Character
    Miranda Madison
    World
    Twintania
    Main Class
    White Mage Lv 80
    Quote Originally Posted by IskarJarak View Post
    I heard from 100% reliable sources that they was going to change stats specific to the tank class. WAR = Strength, DRK = Intelligence, and PLD = Piety
    All PLDs would make an exodus. SE is trying to make money, not lose it.
    (0)

  3. 12-31-2015 01:34 PM
    Reason
    want to reply

  4. #4
    Player
    konpachizaraki's Avatar
    Join Date
    May 2015
    Posts
    173
    Character
    Grandfall Fraxinus
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by IskarJarak View Post
    I heard from 100% reliable sources that they was going to change stats specific to the tank class. WAR = Strength, DRK = Intelligence, and PLD = Piety
    holy sh*t that's one way to change the whole things
    will be pretty unique though if that happens IMO
    (0)

  5. #5
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by IskarJarak View Post
    I heard from 100% reliable sources that they was going to change stats specific to the tank class. WAR = Strength, DRK = Intelligence, and PLD = Piety
    thats is a fake, when new gear comes what happen to tank gear?, whe have our own gear? or we have gear with high numbers of piety, intelligence and str? thats not make sense at all, pld become the most mp pool in the game lol
    (0)

  6. #6
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Speaking of new gear - Those of you who lack fending accessories may wish to obtain them or stock pile the eso for them.... Any change away from strength (new stat or vit or other) may make the present str accessories absolutely useless. Any gear adjustments (to old gear) to compensate for a new tank damage calc are likely to be done only on fending gear.
    (0)

  7. #7
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by IskarJarak View Post
    I heard from 100% reliable sources that they was going to change stats specific to the tank class. WAR = Strength, DRK = Intelligence, and PLD = Piety
    That sounds pretty whack lol
    (9)

  8. #8
    Player Februs's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    1,927
    Character
    Februs Harrow
    World
    Diabolos
    Main Class
    Paladin Lv 90
    Many of those attempting instanced raids in the early stages tend to use advanced materia melding on accessories, which lead to tanks being required to meld STR or VIT. Due to this there were times where the melded accessories were better than the accessories which dropped from clearing the instance. In order to resolve this issue, in Patch 3.2 we will be making adjustments that will change the damage calculations of tanks into a more appropriate state.

    As an overall plan moving forward, we will be making adjustments so that a burden is not placed on any particular role in order to challenge a high-difficulty raid.
    Figured I'd put this here for reference.

    In any case, the fact that the entire adjustment is being done to address a deficiency in dropped Tank accessories over melded ones is the main reason that people have assumed that the "change" will in the way we relate to our stats. The fact that they also singled out Vit and Str are pretty telling. In the end, they just wanted to make dropped accessories relevant to progression raiders instead of having them shell out billions of gill on melded stuff.

    Whatever they do, I don't think it will really matter. The change will mostly likely be very small. People seem to forget that SE has to work within a pre-existing framework. They can't just go making dramatic changes to the way we relate to our stats without also dramatically changing previous gear sets or encounters in the game. They have to stay considerate of new players and old content.
    (5)

  9. #9
    Player
    Einheri's Avatar
    Join Date
    Oct 2013
    Posts
    143
    Character
    Einheri Sigurd
    World
    Malboro
    Main Class
    Marauder Lv 60
    Changes to potency's and coefficients makes the most sense as dps and threat are the largest concerns for tanks currently.

    Adding damage to the flash trait for plds would be the most drastic change I could imagine and I find it unlikely. The no damage because they can still block no longer balances in the current meta.

    as a healer parry and block are not very useful to my healing a tank as i have to precast my heal regardless if the tank blocks or parrys. So on top of the poor scaling the meta makes block/parry less useful. Even if they worked on magic. If they could just change the parry stat to straight mitigation or to make you uncritable would have far more use than making the stat scale better. Currently the only time/parry and block are useful are to boost tank dps lowblow/swipe or fights with a bunch of adds hitting the tank with no predictable burst to need to precast a heal for.

    Though making storms path only usable after being the victim of a crit sounds fun to me
    (1)
    Last edited by Einheri; 12-31-2015 at 02:59 AM.

  10. #10
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    I still think they might just make vit the go to overall stat, it will decide your health pool and your damage done. makes it easy to just tune one stat to where they want tank survival and contribution to be at. But we might just be reading into it too much could just be as simple as they consider the "cap" on main stat melding to be sufficient enough.
    (1)

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