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  1. #1
    Player
    JakeRoon's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    260
    Character
    Jake Roon
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kafeen View Post
    He didn't say options were bad, he said having too many options is bad. Giving someone too many options looks ugly, overwhelms many players and makes things that people might actually want to change harder to find, requiring either a big screen of text or icon or numerous menus that can be clumsy to navigate. Options for improving usability are a goof thing, overloading menus with too many is just making things worse.
    I refer you to my previous decimating victory over the badly beaten opponent you are attempting to support.

    Thank you drive through.

    Also guys, You are still not taking this all seriously are you?
    (0)

  2. #2
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    Mar 2011
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    3,208
    with all the toggle ppl want it would be intimidating for mmo newbies.
    Idm quest markers much. They help in making it less time consuming.

    Remember ffxiv is suppose to have stuff that is less time consuming and user friendly.

    Do you want to sit and teach ppl the toggle screen? Plus add the fact options take up space on the hdd. Also makes the game file larger and no one wants to wait 10+ hours downloading a game.
    (0)

  3. #3
    Player
    solracht's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    234
    Character
    Kharlan Lynare
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Seif View Post
    It might already be too late to make the world have a sense of life because of the map markers during quests. They essentially make every line of dialogue useless to read.
    I hope you didn't play FFXI, because If you ever looked up what to do in a quest on the wiki, if you ever looked up where to flag a quest on the wiki, or ever used a pair of coordinates from the wiki to complete anything in FFXI, complaining about this would make you a hypocrite.

    How is following the ingame journal different than following the out-of-game walkthrough?

    Hint: you have the option to ignore both, and ignoring either you'll be at a disadvantage compared to the people who don't. What has changed, exactly?
    (0)
    Last edited by solracht; 03-13-2011 at 02:54 AM.

  4. #4
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    Quote Originally Posted by solracht View Post
    I hope you didn't play FFXI, because If you ever looked up what to do in a quest on the wiki, if you ever looked up where to flag a quest on the wiki, or ever used a pair of coordinates from the wiki to complete anything in FFXI, complaining about this would make you a hypocrite.
    Lol, so true ^__^
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  5. #5
    Player
    Ghalith's Avatar
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    Mar 2011
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    Ul'dah
    Posts
    35
    Character
    Kiris Fvaire
    World
    Balmung
    Main Class
    Arcanist Lv 50
    I don't think I'd mind the "just look at the map" so much if I felt like the game was actually trying to kick my ass... it feels like it wants to me to succeed.

    But I would like some more difficult quests where the quest giver doesn't know the EXACT coordinates of where I need to go... Something between XIV and XI... some of the quests in the latter were so directionless that you essentially had to go to the wiki.
    (0)

  6. #6
    Player
    AlexiaKidd's Avatar
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    Mar 2011
    Posts
    1,455
    Character
    Alex Kidd
    World
    Spriggan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by solracht View Post
    I hope you didn't play FFXI, because If you ever looked up what to do in a quest on the wiki, if you ever looked up where to flag a quest on the wiki, or ever used a pair of coordinates from the wiki to complete anything in FFXI, complaining about this would make you a hypocrite.

    How is following the ingame journal different than following the out-of-game walkthrough?

    Hint: you have the option to ignore both, and ignoring either you'll be at a disadvantage compared to the people who don't. What has changed, exactly?
    Exactly the quests in FFXI were very vague about what you had to do, if it wasn't for wiki I would never have been able to do half of them thats for sure. Sometime I would read the quest up on wiki and think, how the hell did someone figure this out from the info you are given in the game.
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  7. #7
    Player
    Rowyne's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by AlexiaKidd View Post
    Exactly the quests in FFXI were very vague about what you had to do, if it wasn't for wiki I would never have been able to do half of them thats for sure. Sometime I would read the quest up on wiki and think, how the hell did someone figure this out from the info you are given in the game.
    So true! You could talk to someone who would complain that they didn't like their hair, if only they could find their favorite hairbrush. So, you'd think your quest objective is to look around for a hairbrush... turns out you really need to go halfway across the world to find an old friend who used to cut their hair.

    Silly example, but not that far off the mark.

    I read all my quests, quite thoroughly, and that still wasn't enough to figure them out. You couldn't do most of them without looking them up online.

    OP: Please, for the love of the Twelve, stop trying to ruin it for the rest of us who don't want to spend hours and going to third party sources to figure out how to play this game.
    (0)
    Last edited by Rowyne; 03-13-2011 at 07:27 AM.

  8. #8
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    Mar 2011
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    Abriael pull the cock out of your ass. Absolutely nobody who plays any game at all likes to have to go to wikipedia to figure out how to do a quest. Here is a perfect example, FFXI a game we all love dearly had the worst quest system ever. You could read the entire dialogue for a quest and still have absolutely no idea where you were supposed to go. That is why majority of people who played that game use ffxiclopedia. Hell they didn't even have any markes on your screen or map to mark the guy you needed to talk to, how stupid is that? I personally do not like having to spend a half hour or longer roaming a town to find some douchebag NPC I need to talk to. Thats why FFXIV is adding markes to the game, It's just plain old common sense.
    (0)

  9. #9
    Player
    Doho's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    stop hand-holding me. sounds like my first girlfriend ;___;
    (0)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  10. #10
    Player
    Join Date
    Mar 2011
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    Ul'Dah
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    678
    lol seriously... I'm 99% certain that the OP used wikis to find information on quests while playing FFXI. This thread is hypocritical.

    What I see is complain over change more than anything.
    (0)

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