They need to lower the leveling speed first. After this they can bring a level 20 dungeon.
They need to lower the leveling speed first. After this they can bring a level 20 dungeon.
Deal with it !
Shposhae could be just as good if it were instanced.
As above suggested they need to lower levelling speed before even giving more low/mid content as people never get to experience it anyway.
Last edited by Jinko; 03-13-2012 at 07:43 PM.
Honestly there's nothing in Shposhae that couldn't be done either way. I mean there's really very little to do in there to begin with. Farm keys for chests, kill the few NMs, level I guess. Pretty much it.
Though level 20 dungeons really aren't where the focus should be considering you blow through those levels. Make some dungeons in the 30-45 range, at least you're there long enough to remember it. That range is probably one of the "hardest" ones considering you're past the point of super obnoxiously fast leveling but you're not up to the strongholds yet.
The only problem I have with more lower level content is that you can go from level 1-30 in an afternoon... So what is the point, really?
this isnt a priority atm.. levelling is so fast that in the current versione we need more endgame.
I'd like to see both more open world dungeons, as well as instanced ones.
I think some other level 25+ instanced dungeons would be fun, along with one or two level 35+ one as well. But with 2.0 later this year, I think it would be great if we got a lot of this content added around that time.
I'd also like to see instance dungeons that didn't have a time cap on them, not that the time cap should be removed in all cases. But perhaps a good solution would be to add a difficulty selector to the dungeon, where the low difficulty removed the cap, or set it to three hours or something large, that way players could explore the dungeon and not try to speed run it. Then, when increased the time limit decreased, as well as mobs got harder. (just a thought).
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Hm I like to go in the R20 dungeon but I have no use of it. It is just fun. If there were a R50 open world dungeon it would be so much fun. It sucks that I cant enter a dungeon without seeking a group before. Or just let me go alone in Darhold!
What I mean about more r20 dungeons, is I want more in depth open world dungeons like it.
I honestly like the idea of having both instance and open.
More so open than instance.
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