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  1. #31
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    They need to lower the leveling speed first. After this they can bring a level 20 dungeon.
    (1)

  2. #32
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rokien View Post
    There is nothing to that dungeon, I think its because of it being instanced.
    Deal with it !

    Shposhae could be just as good if it were instanced.

    As above suggested they need to lower levelling speed before even giving more low/mid content as people never get to experience it anyway.
    (1)
    Last edited by Jinko; 03-13-2012 at 07:43 PM.

  3. #33
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Jinko View Post
    Deal with it !

    Shposhae could be just as good if it were instanced.

    As above suggested they need to lower levelling speed before even giving more low/mid content as people never get to experience it anyway.
    Honestly there's nothing in Shposhae that couldn't be done either way. I mean there's really very little to do in there to begin with. Farm keys for chests, kill the few NMs, level I guess. Pretty much it.

    Though level 20 dungeons really aren't where the focus should be considering you blow through those levels. Make some dungeons in the 30-45 range, at least you're there long enough to remember it. That range is probably one of the "hardest" ones considering you're past the point of super obnoxiously fast leveling but you're not up to the strongholds yet.
    (0)

  4. #34
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    The only problem I have with more lower level content is that you can go from level 1-30 in an afternoon... So what is the point, really?
    (0)

  5. #35
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    this isnt a priority atm.. levelling is so fast that in the current versione we need more endgame.
    (0)

  6. #36
    Player
    Delmontyb's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,335
    Character
    Brin Zalazar
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    I'd like to see both more open world dungeons, as well as instanced ones.

    I think some other level 25+ instanced dungeons would be fun, along with one or two level 35+ one as well. But with 2.0 later this year, I think it would be great if we got a lot of this content added around that time.

    I'd also like to see instance dungeons that didn't have a time cap on them, not that the time cap should be removed in all cases. But perhaps a good solution would be to add a difficulty selector to the dungeon, where the low difficulty removed the cap, or set it to three hours or something large, that way players could explore the dungeon and not try to speed run it. Then, when increased the time limit decreased, as well as mobs got harder. (just a thought).
    (0)
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  7. #37
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Hm I like to go in the R20 dungeon but I have no use of it. It is just fun. If there were a R50 open world dungeon it would be so much fun. It sucks that I cant enter a dungeon without seeking a group before. Or just let me go alone in Darhold!
    (0)

  8. #38
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    What I mean about more r20 dungeons, is I want more in depth open world dungeons like it.
    (0)

  9. #39
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I honestly like the idea of having both instance and open.

    More so open than instance.
    (0)

  10. #40
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by illriginalized View Post
    I honestly like the idea of having both instance and open.

    More so open than instance.
    THere is a place for both, I don't think one should over ride the other, but heavy instance is a bad thing, worse than heavy open world.
    (0)

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