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  1. #21
    Player
    ApolloGenX's Avatar
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    Aug 2013
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    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.
    None dare to administer justice to these sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?
    A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as “dark knights.”
    These sentinels bear no shields declaring their allegiance. Instead, their greatswords act as beacons to guide the meek through darkness.”
    — Game Description

    Evil? Really?

    Neutral or even chaotic, since there is a sense of self determination of justice.... but not evil....they aren't necros that suck out people souls to use for power, animating undead to use as slaves, or shadowknights that act as Evil Paladins serving evil gods...
    (3)
    Last edited by ApolloGenX; 12-29-2015 at 07:24 AM.

  2. #22
    Player
    Alexz's Avatar
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    Sep 2015
    Location
    Gridania
    Posts
    21
    Character
    Bigfoot Bigstomp
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Gamer3427 View Post
    BRD: Neutral Good - They want to bring joy to others with their songs, and help their allies in battle, but simply go with the flow as often as not, neither striving to uphold an ideal or defy it.
    I agree with many of your explanations of them except for the ones you said you didn't know much about and this one. For bard, I believe they are chaotic not because chaotic defies the law, but because they do things on their own whim. Like you said, they go with the flow, which could be seen as an enemy of lawfulness. Instead of uploading the law, they avoid it or ignore it, as it doesn't apply to them. Neutral, on the other hand, would mean that they are aware of the law and actively obey it, but sometimes stray away when they disagree. As mentioned before, this defies what a bard is because, if they obey the law, then it is accidental, not because they actively do so. Bards as chaotic would be free spirited, not necessarily bad
    (0)

  3. #23
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I will disagree with some of these; based on what the jobs actually are in-game, rather than what you'd *think* they should be.

    For one; none of the jobs we have are technically Evil. Even DRK. Sure, they all can be used for evil (even WHM and PLD), but as far as job-lore goes, they are not. Machi Void Mages would be a good Neutral Evl (from what we have of them) and if we get a Garlean-specific job, it would likely be Lawful Evil.


    WHM - Lawful Good. Servants of the Elementals and protectors of the Twelveswood, leaders of Gridania. However, the WHM of old could have an Evil bend, with their overuse of White Magic leading to a Calamity.

    SCH - Lawful Good. They were the Nymian military commanders, so being lawful is a must. Good for their healing magic and desire to protect their home (they fought defensively in the War of the Magi, after all)

    AST - Tougher to say; likely Lawful Neutral or Lawful Good. They have prevalance in Sharlean society (see the AST 50-60 questline), but we don't overall know a ton about them. While they can bend it slightly, they accept the fates their cards bring (lawful) rather than try to force their will on it. More good than neutral as they are healers.

    PLD - Lawful Good or Lawful Neutral. Being the guardians of the Sultanate and believe fully in their oaths, they are about as lawful as anyone can get. However, they keep to the law and their oaths more than Good (see PLD questlines)

    DRK - Chaotic Good or Chatoic Neutral. They take the law into their own hands (Chaotic), but they do so because they feel evil is using the law to perpetuate itself (Good: talk to Sid about the first DRK and what DRK are *supposed* to be doing), but can fall into their own traps (Neutral: DRK 50-60 questline, AKA what Sid was doing). They really can't be evil, since even at their most twisted they still have the desire to protect those abused by the law.

    WAR - Chaotic Good or Chaotic Neutral. Warriors use their primal selves (Inner Beast) to channel their rage and become stronger in battle (very Chaotic), to be mercenaries or defenders. While they can be selfish, and even lose themselves, they are not evil in-and-of itself.

    DRG - Lawful Neutral or Lawful Good. They are Knights, Defenders of Ishgard. They are also Dragonslayers, and as the story has shown that is not the best thing. While defending your home is a good thing, doing so blindly is not.

    MNK - Lawful *anything* - The Light sect would lean towards good, while the Shadow towards evil. See MNK 50-60 questline.

    NIN - Lawful Neutral. Their oaths and orders are *everything* to Ninja. Good and Evil ultimately don't matter, just what they are told to do.

    SMN - Neutral. Summoners are an anti-Primal weapon, even in Allagan times. At their core, that is all that matters. SMN who stick to that can lean more towards good, but as history tells us, slaying Primals brings power, and power corrupts. SMN who take that too far fall to evil (but, keep in mind that can happen to any job)

    BRD - Neutral or Neutral Good. They sing to inspire and uplift their comrades, to support them in battle.



    As for BLM and MCH...BLM is hard for me to say, as the BLM we know are more or less Neutral, just seeking to keep to themselves and grow in Black Magic. But they come from Machi Void Mages, who we are seeing as very Evil (Void Ark and SCH 50-60 questlines). I haven't leveled MCH, so can't say anything about them.
    (8)
    Last edited by PArcher; 12-29-2015 at 07:25 AM.

  4. #24
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Alexz View Post
    Main reasoning for evil:
    “In days long past, there existed an evil clan and arcane art known as black magic—a potent magic of pure destructive force born forth by a sorceress of unparalleled power. Those who learned to wield this instrument of ruin came to be called black mages, out of both fear and respect for their gift. Yet great power served to corrupt the judgment of mortal man, and so he unknowingly set out upon the path of ruin.
    Adventurers who take the black will become agents of devastation, capable of annihilating those who oppose them through little more than the force of their will.”

    —Game Description
    The War of the Magi is hundreds of years in the past. Modern adventurers have nothing to do with that "evil clan" from ancient times.

    I mean, on one hand you say SMN are "summoning demons" but since they do it for the good of the party it makes them Neutral instead of Evil. Black Mages are channeling the power of the void for the good of the party. Why is that any different?

    Quote Originally Posted by Lambdafish View Post
    Play the DRK quests if you havent already... all I will say
    I have. Lawful Evil is completely wrong for DRK. They protect the weak and innocent.
    (1)
    Last edited by Ashkendor; 12-29-2015 at 07:33 AM.

  5. #25
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by ApolloGenX View Post
    — Game Description

    Evil? Really?
    Tbh, that description doesn't reflect the feeling I got from the DRK questline, and I see that as a more accurate source. That description though... replace Ishgard with Gotham...
    (2)

  6. #26
    Player
    ApolloGenX's Avatar
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    Aug 2013
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    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Well - tbh the whm questline wasn't very lawful... in fact it was more about babysitting and druidic cleansing than anything... I felt that quest was more neutral or even chaotic good, since you essentially just do good things and follow what nature tells you to do... and nature can be chaotic. Most conjury quests actually seem to be focused on neutrality and good, imo. All that balance speak- more like druid quests....but then poor little girl went off the deep end breaking rules and almost killed herself...

    Wasn't white magic banned because people almost destroyed the world with it, too?
    (3)
    Last edited by ApolloGenX; 12-29-2015 at 07:32 AM.

  7. #27
    Player
    Alexz's Avatar
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    Sep 2015
    Location
    Gridania
    Posts
    21
    Character
    Bigfoot Bigstomp
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ApolloGenX View Post
    Evil? Really?
    That quote basically explains why they would be lawful-neutral rather than good. The Dark Knights are not enemies of populations, the meek, but they are of individuals. I believe somewhere in the Dark Knight class quests, you are given the option to help a person or ignore, and if you help the person, the Dark Knight resents you for it, saying it was the wrong thing to do. They don't really respect individuals lives. The evil aspect could be compared to a white mage. A white mage goes out of his or her way to heal people, such as passerbyers or party members (good), but the Dark Knight doesn't particularly make self-sacrifices that don't benefit them in the end. They, like black mages, harness that void power to defeat larger evils, but still remain a sense of evil themselves.
    (0)

  8. #28
    Player PArcher's Avatar
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    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by ApolloGenX View Post
    Well - tbh the whm questline wasn't very lawful... in fact it was more about babysitting and druidic cleansing than anything... I felt that quest was more neutral or even chaotic good, since you essentially just do good things and follow what nature tells you to do... and nature can be chaotic. Most conjury quests actually seem to be focused on neutrality and good, imo. All that balance speak- more like druid quests.
    In the case of WHM, we're an exception to the current rule. DRG PLD and NIN WoL also "suffer" from that
    (0)

  9. #29
    Player
    ApolloGenX's Avatar
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    Aug 2013
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    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Alexz View Post
    That quote basically explains why they would be lawful-neutral rather than good.
    But they don't respect laws or traditions that don't mesh with their personal sense of justice- so can't be lawful. They are an army of one... do gooders, but not bound by laws. Neutral or Chaotic good, imo. I only say chaotic, because there definitely seems to be a sense of overturning the corrupt establishment in the flavor of them in FFXIV. In any case- my original statement was there aren't evil jobs... I'm not trying to nitpick classifications.
    (2)

  10. #30
    Player
    Gamer3427's Avatar
    Join Date
    Feb 2015
    Location
    Limsa Lominsa
    Posts
    882
    Character
    Rashi Shadowblade
    World
    Shiva
    Main Class
    Machinist Lv 60
    Quote Originally Posted by ApolloGenX View Post
    since you essentially just do good things and follow what nature tells you to do... and nature can be chaotic.
    Lawful doesn't matter if the actual actions of the lawmaker can be considered chaotic, it simply matters about whether or not the person following the laws or orders without argument. If a raving madman were to order someone to do something for nonsensical reasons, the actual order could be chaotic. If the person follows the order though without questioning it or defying it, then that person is Lawful.....

    EDIT:
    Quote Originally Posted by ApolloGenX View Post
    But they don't respect laws or traditions that don't mesh with their personal sense of justice- so can't be lawful. They are an army of one... do gooders, but not bound by laws.
    Lawful doesn't have to be following a set of laws defined by a higher power. Any character that follows a set of rules or code, be it legal or personal, is Lawful, because it is a set of rules, (or personal laws if you will), that they follow....
    (0)
    Last edited by Gamer3427; 12-29-2015 at 07:38 AM.
    Quote Originally Posted by TouchandFeel View Post
    Strangely enough, if you assume the OP is from a parallel universe, it all makes sense.
    ...
    That or they are just spouting gibberish.

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