There's no room for debate on this within the scope of the game's story. You can roleplay outside the scope of the lore as much as you want but within the lore the WoL we play as is good and only good. If your character were neutral they would show occasional support for evil factions but there are no opportunities to do so via quests. If your character were evil they would do some more evil stuff within the story... which they have no option to.That's a matter of debate which is entirely up to roleplaying. Just because you fight "evil" beings doesn't mean you're necessarily good. I consider my WoL to be a true neutral who does quests and fights powerful foes simply because they can, with no regard to whether it's good or evil to do so. Other's could argue that while their WoL is an evil character, they take on quests and help people simply because they are paid to do so, or because they want to prove that they're stronger than the other "evil" foes that exist. Just because you're a Warrior of "Light" doesn't make you instantly good. What matters in terms of good vs evil is the motivation behind doing an act.....
You're welcome to roleplay as whatever you want but you can't pretend that it has any impact on the actual story of each of the jobs and their 'alignments'. As far as the story is concerned all player WoLs are good and even the jobs with shadier origins are being employed for a good cause.
In most of Europe guns are banned because people can't be trusted with them. Based on your logic then guns are evil and thus a whole lot of Americans are evil for using them. See where I'm going with this...? Black Magic is not evil. It is simply destructive magic that draws aether from the void. It is dangerous magic to wield but so is White Magic. The entire War of the Magi story within the game is very explicit that Black and White are just as bad when it comes to destruction... so why aren't you claiming White Magic to be evil as well?Even thought Black Magic is only illegal because people can't be trusted with it, does not make it any less evil. If you have a knowing willingness to wield a power which is against the law, that you purposely use despite it being illegal, it is 'bad/evil' according to society. Most things that are illegal in the real word are illegal because people can't be trusted. Some kinds of murder are arguably justifiable, HOWEVER . ALL murder is illegal because people can't be trusted if 'some murder' was legal. Same goes for black magic in FFXIV. It's not inherently evil, but it's usually (though not always) used for destruction therefore it's banned.
that's not what Neutral means in the scale of Good and Evil. Neutral characters can do good/evil but usually are motivated because of self interest and relation to others. you're almost always fighting a threat to your friends/nation, it doesn't make you Good to want to defend those things. you can be perfectly neutral and still want to protect those things.There's no room for debate on this within the scope of the game's story. You can roleplay outside the scope of the lore as much as you want but within the lore the WoL we play as is good and only good. If your character were neutral they would show occasional support for evil factions but there are no opportunities to do so via quests.
i agree none of the storylines allow your character to be Evil but most of the time you're Neutral/Good depending on perspective.
Dark Knight's follow the law? When?
I really did not know much about the dark knight quests -- only up until about 50. I was really iffy about them because they have such a strong inner conflict, such as WAR, and also have kind of conflicting influences. After reading all of the comments, I'll have to agree with them being chaotic, but I believe they are more chaotic neutral-good rather than good.
After reading this, I now believe none of the jobs have alignments... only people have them... the jobs are just jobs. Our characters aren't lawful... since they really don't recognize a specific law or code... they certainly have no problem bucking Ishgardian laws and traditions...they just do what Hydalyn says... or what they feel is best...so they are kind of neutral. They aren't even consistent on the "primals are bad" thing once they are friends with someone that turns into one. They always try to do the "right" things- so they are good.
They are neutral good. Jobs don't have alignments. Our characters can also be any job... which again fits with neutral good. (Cause the game forces us to be good)
Last edited by ApolloGenX; 12-30-2015 at 03:25 AM.
Actually your character could be viewed as lawful. You follow a code of ethics and you adhere to allegiances. Lawful doesn't necessitate a geographical or cultural location. It's adhereance to a belief or a set of ethics that excludes others. The WoL does that quite fluently throughout the whole storyline. Defeat of primals for the betterment of the living races. You adhere to the Scions until... you can't.After reading this, I now believe none of the jobs have alignments... only people have them... the jobs are just jobs. Our characters aren't lawful... since they really don't recognize a specific law or code... they just do what Hydalyn says... or what they feel is best...so they are kind of neutral. They always try to do the "right" things- so they are good.
They are neutral good. Jobs don't have alignments. Our characters can also be any job... which again fits with neutral good. (Cause the game forces us to be good)
Yeah... I'm thinking you cooperate with the scions cause it seems like it's a good idea... but then when it seems wrong, you adapt.Actually your character could be viewed as lawful. You follow a code of ethics and you adhere to allegiances. Lawful doesn't necessitate a geographical or cultural location. It's adhereance to a belief or a set of ethics that excludes others. The WoL does that quite fluently throughout the whole storyline. Defeat of primals for the betterment of the living races. You adhere to the Scions until... you can't.
I'm not sure of any code of ethics the WoL adheres to...it all seems pretty situational and trying to do the right thing. Rather than decisions being based on rules or some arbitrary ethical constructs.. it's really just relationships and the situational facts. In fact, I would argue the Heavensward storyline highlights this as it puts the WoL against rigid lawfulness and the lessons of how that rigidity can lead good intentions to do bad things.
Last edited by ApolloGenX; 12-30-2015 at 03:34 AM.
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