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  1. #1
    Player PArcher's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    2,580
    Character
    Kytre Ashaer
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    I will disagree with some of these; based on what the jobs actually are in-game, rather than what you'd *think* they should be.

    For one; none of the jobs we have are technically Evil. Even DRK. Sure, they all can be used for evil (even WHM and PLD), but as far as job-lore goes, they are not. Machi Void Mages would be a good Neutral Evl (from what we have of them) and if we get a Garlean-specific job, it would likely be Lawful Evil.


    WHM - Lawful Good. Servants of the Elementals and protectors of the Twelveswood, leaders of Gridania. However, the WHM of old could have an Evil bend, with their overuse of White Magic leading to a Calamity.

    SCH - Lawful Good. They were the Nymian military commanders, so being lawful is a must. Good for their healing magic and desire to protect their home (they fought defensively in the War of the Magi, after all)

    AST - Tougher to say; likely Lawful Neutral or Lawful Good. They have prevalance in Sharlean society (see the AST 50-60 questline), but we don't overall know a ton about them. While they can bend it slightly, they accept the fates their cards bring (lawful) rather than try to force their will on it. More good than neutral as they are healers.

    PLD - Lawful Good or Lawful Neutral. Being the guardians of the Sultanate and believe fully in their oaths, they are about as lawful as anyone can get. However, they keep to the law and their oaths more than Good (see PLD questlines)

    DRK - Chaotic Good or Chatoic Neutral. They take the law into their own hands (Chaotic), but they do so because they feel evil is using the law to perpetuate itself (Good: talk to Sid about the first DRK and what DRK are *supposed* to be doing), but can fall into their own traps (Neutral: DRK 50-60 questline, AKA what Sid was doing). They really can't be evil, since even at their most twisted they still have the desire to protect those abused by the law.

    WAR - Chaotic Good or Chaotic Neutral. Warriors use their primal selves (Inner Beast) to channel their rage and become stronger in battle (very Chaotic), to be mercenaries or defenders. While they can be selfish, and even lose themselves, they are not evil in-and-of itself.

    DRG - Lawful Neutral or Lawful Good. They are Knights, Defenders of Ishgard. They are also Dragonslayers, and as the story has shown that is not the best thing. While defending your home is a good thing, doing so blindly is not.

    MNK - Lawful *anything* - The Light sect would lean towards good, while the Shadow towards evil. See MNK 50-60 questline.

    NIN - Lawful Neutral. Their oaths and orders are *everything* to Ninja. Good and Evil ultimately don't matter, just what they are told to do.

    SMN - Neutral. Summoners are an anti-Primal weapon, even in Allagan times. At their core, that is all that matters. SMN who stick to that can lean more towards good, but as history tells us, slaying Primals brings power, and power corrupts. SMN who take that too far fall to evil (but, keep in mind that can happen to any job)

    BRD - Neutral or Neutral Good. They sing to inspire and uplift their comrades, to support them in battle.



    As for BLM and MCH...BLM is hard for me to say, as the BLM we know are more or less Neutral, just seeking to keep to themselves and grow in Black Magic. But they come from Machi Void Mages, who we are seeing as very Evil (Void Ark and SCH 50-60 questlines). I haven't leveled MCH, so can't say anything about them.
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    Last edited by PArcher; 12-29-2015 at 07:25 AM.