DRG: Protectors of Ishgard for the Holy See = lawful. Neutral because they respect human life, but typically not the life of dragons

MCH: A last hope, MCHs also protect citizens of Ishgard, but further towards chaotic because they aren't traditional, dealing with the skysteel manufactory under Cid

MNK: true neutral because it can protect, raise healing magicks, hold up a party, etc, but also value stacks higher than the healer's potency and are incredibly strong. Closer to lawful because they're more traditional and trusting.

SMN: Although summoning primals is seen as summoning demons, they still do it in order to deal incredible DPS, but it's for the sake of the party. They disregard many traditions and values regarding primals in order to use their skills. Neutral because they can summon titan and generally honour a primal's essence.