I don't suppose crafting and gathering could have alignments as well could they?
I don't suppose crafting and gathering could have alignments as well could they?
Ok, since this game doesn't actuly have "Evil" PCs, that makes the traditional scale useless. But here I go.
PLD= Lawful Good, Traditional "White Knight" who will do the right thing even at the cost of their lives.
DRK= Chaotic Good in every way. " Screw your laws, I AM THE LAW!" And promptly kills the criminal, the dirty cop, AND the Good Cop that tried to stop him.
DRG= Lawful Nutral, Soul Purpose is defending Ishguard fr Dragons, otherwise having no predefined purpose.
MNK, BRD, MCH= True Neutral, only things defining morality are personal creeds assuming they have any. (The fist of rhalger is defunct, and the temples of the seven lights/shadows are not as cut and dry as their names imply)
BLM,WHM,AST= Lawful Nuetral, subject only to mistic laws or forces that only they know/understand
WAR,SUM= Lawful Nuetral, Seek to control near uncontrolable forces of nature for the good of all but eternally at risk of self destruction.
SCH,NIN= Lawful Good, Guided by anchient laws and societal creeds that govern their traditions, training, and tasks with the focus of "Always protect you masters and people".
So yea, that's my take (and I have played all of them to 45+ with WAR, AST, and MNK being the only non 50+s)
And as for Vivi's question, All Gatherers are True Neutral, Crafters are Chaotic Good, their crafts are good for sociaty, but you're gonna need to cough up 1st. <Brass Blades shake down customer for Lolorito>
Last edited by Kaiser-Ace; 12-29-2015 at 10:51 AM.
None of the jobs employed by the WoL are neutral or evil. They are ALL good since the WoL can only be good.
The cases of dark magics or dangerous techniques used by the likes of Dark Knights, Black Mages or Warriors are not exceptions. The job quest lines for these jobs are very explicit that you are tapping into dark and dangerous abilities and learning to control them for a good cause.
Black Magic is illegal not because it is evil but because people cannot be trusted to learn to wield it safely. It also once caused an Umbral Calamity, though ironically this was alongside White Magic, so if that makes Black Magic evil it also makes White Magic evil (this is actually why the Padjali are incredibly reluctant to teach anyone their art).
WoL is too "goody two-shoes" to be any form of neutral or evil unfortunately. I kinda wish we could make our characters less...."pure" regarding our actions in the story line.
That's a matter of debate which is entirely up to roleplaying. Just because you fight "evil" beings doesn't mean you're necessarily good. I consider my WoL to be a true neutral who does quests and fights powerful foes simply because they can, with no regard to whether it's good or evil to do so. Other's could argue that while their WoL is an evil character, they take on quests and help people simply because they are paid to do so, or because they want to prove that they're stronger than the other "evil" foes that exist. Just because you're a Warrior of "Light" doesn't make you instantly good. What matters in terms of good vs evil is the motivation behind doing an act.....
These are mostly all wrong.
For NIN you say:The first half I agree with...but being independent and having high DPS doesn't make you evil. They do not kill/assassinate for fun/pleasure. NIN should be lawful evil. They follow a law/honor code of Shinobi, which the NIN from the AF quest disobeyed when he assisted the Empire destroy Doma.NIN: Neutral because they stole, but from the gov't enemies. They obey authority, but only if it helps them. Evil because of high DPS and independence.
Even thought Black Magic is only illegal because people can't be trusted with it, does not make it any less evil. If you have a knowing willingness to wield a power which is against the law, that you purposely use despite it being illegal, it is 'bad/evil' according to society. Most things that are illegal in the real word are illegal because people can't be trusted. Some kinds of murder are arguably justifiable, HOWEVER . ALL murder is illegal because people can't be trusted if 'some murder' was legal. Same goes for black magic in FFXIV. It's not inherently evil, but it's usually (though not always) used for destruction therefore it's banned.
Story wose Nutral IS actually possible as nutral isnt a disqualifying trait for a hero. Nutrality would be supported by the fact that no matter where we are we're outsiders with no national alligence. Even when enlisted in a grand company they courted US to join and we still serve under the "mercenary branch" that all adventurers go to.
So I'd go aa far as to say not only are we incapable of being truely evil, but by acting in Hydaelyn's behalf rather than an individual power means we are, by default adherently, true nutral.
I could be wrong, but aren't (current) black mages actively siphoning aether from the land to fuel their spells?
White mages seems like they're borrowing aether from the Elementals.
Although both did actively drain the land's aether in a previous era
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