Can you really call any of the jobs evil...? We all do the same missions afterall, lol.
Dark Knight is the only job I would even say is borderline evil and even that may be pushing it after seeing the lore of it.


Can you really call any of the jobs evil...? We all do the same missions afterall, lol.
Dark Knight is the only job I would even say is borderline evil and even that may be pushing it after seeing the lore of it.
I understand the confusion, but this is untrue. If you do the WAR questline, you'll find that being a Warrior is about controlling your Inner Beast™ and not giving into the anger. Curious Gorge is the example set of what can go wrong if you don't keep it under control, but he's not a representative of what the WoL version of the WAR is. The WoL WAR is the one that Gorge is envious of and aspires to be like, to be able to control the beast. So I'd put WAR under Lawful neutral, PLD under Lawful good, and DRK under Lawful evil.




I agree to some extent, and thanks for clarifying. I still think that the fact that WAR has to control their wrath and inner beast still means that they are controlling an element of chaos, in the same way that DRK controls their inner darkness. So I would put them under Chaotic good/neutral, because they control their anger and rage and use it for good. I would also change DRK to chaotic evil due to their nature of controlling and channeling a chaotic power source, and not having any kind of moral code, I also like the fact that this puts them as the polar opposite of PLD.
Play the DRK quests if you havent already... all I will say
Last edited by Lambdafish; 12-29-2015 at 07:19 AM.



I don't know if I'd consider WHM "good." Lore-wise, I'd put them rigidly at Lawful Neutral.
Reasoning:
They submit to the elementals completely (Law), and that means whatever the elementals say. Including letting people die at their will, or turning another cheek to outside problems entirely, as you see in the 50-60 WHM quests when the "good" option would have been aiding them. They finally snap out of it in the level 60 quest because the Warrior makes them, but it takes basically the entire forest being threatened to even consider action.
Also worth noting:
WHM and BLM are fundamentally similar. White magic caused the an Umbral Era just as much as Black Magic did, White Magic has been used more destructively in the past, just as much so as Black Magic. There's a reason it's banned.

True. In reply to your first argument, however, as stated before, that does not judge good vs evil; that judges lawful vs chaotic. They are lawful, but their obedience to authority does not make them evil. Additionally, WHM and BLM are similar because they are complete opposites, which would further strengthen them as being Lawful good and Chaotic Evil. Plus, good and evil and chaotic and lawful is not a matter of what is good and what is bad, but what is moral in accordance with their ideologies and parallels.I don't know if I'd consider WHM "good." Lore-wise, I'd put them rigidly at Lawful Neutral.
Also worth noting:
WHM and BLM are fundamentally similar. White magic caused the an Umbral Era just as much as Black Magic did, White Magic has been used more destructively in the past, just as much so as Black Magic. There's a reason it's banned.
Story wose Nutral IS actually possible as nutral isnt a disqualifying trait for a hero. Nutrality would be supported by the fact that no matter where we are we're outsiders with no national alligence. Even when enlisted in a grand company they courted US to join and we still serve under the "mercenary branch" that all adventurers go to.
So I'd go aa far as to say not only are we incapable of being truely evil, but by acting in Hydaelyn's behalf rather than an individual power means we are, by default adherently, true nutral.

DRG: Protectors of Ishgard for the Holy See = lawful. Neutral because they respect human life, but typically not the life of dragons
MCH: A last hope, MCHs also protect citizens of Ishgard, but further towards chaotic because they aren't traditional, dealing with the skysteel manufactory under Cid
MNK: true neutral because it can protect, raise healing magicks, hold up a party, etc, but also value stacks higher than the healer's potency and are incredibly strong. Closer to lawful because they're more traditional and trusting.
SMN: Although summoning primals is seen as summoning demons, they still do it in order to deal incredible DPS, but it's for the sake of the party. They disregard many traditions and values regarding primals in order to use their skills. Neutral because they can summon titan and generally honour a primal's essence.



First of all you can edit your post to bypass the 1000 character limit. Second of all, I'll be editing this post in a minute to dispute something....
EDIT: My dispute is over your positioning of MCH. They fall more into True Neutral rather than Lawful Neutral. This is because yes, while they do work to defend the people of Ishgard, they're more focused on being able to defend themselves and their close loved ones when no one else will. They're also working to be considered equals rather than lesser citizens, which implies a goal for personal gain, (even if it's a noble one), which leans more into Chaotic territory. They're not necessarily Chaotic enough that they're attempting to overthrow the government, but they're not Lawful enough that they agree with everything that's done. MCH also don't fall into either the Good category, because they're willing to take matters into their own hands to protect themselves and others despite having no official authority, and are willing to use force and scare tactics, (to an extent), to do so, nor do they fall into the Evil category because they aren't actively trying to assert their power over others and will attempt diplomatic approaches as often as violent ones. All of this leads to an alignment of True Neutral from my point of view, because they are neither Lawful nor Chaotic, Good nor Evil. Their goals are about protecting themselves and their family while working against the "normal" rules of society to gain respect in Ishgard, and they are willing to use either violence or diplomacy to do it. They're also not necessarily vested in any "noble goal" truly as much as they are in trying to lead their lives however they want....
Also, they don't work under Cid in any regard. Skysteel Manufactury and Garlond Ironworks are completely separate entities even if they are on friendly terms and will cooperate.....
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