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  1. #11
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    and why should i buff the party? turn in items? for me as a fisher there is no reason to help the party in any way nor do i need help except from unlocking flying... if i also can get a buff from the people who are killing monsters, okay, but all i see here in the forums are people who are complaining about gatherers in diadem from a battle-class perpective and are trying to fit the gatherers into the battle scenario. but why should i as a gatherer want to help you battle? i can stay all day on my fishing plot, why should i ever move away from it? especially with the time limit in diadem...

    Quote Originally Posted by bardaboo View Post
    Has potential. Mine up a grenade. Goes into party invintory. Buuuut, for this to be a workable idea sneak would have to be effective so they could actually gather
    yes we need sneak, so the gatherers can get some items for helping the battle classes without the battle classes have to help the gatherers...
    (0)
    Last edited by Tint; 01-07-2016 at 01:07 AM.

  2. #12
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Tint View Post
    but why should i as a gatherer want to help you battle? i can stay all day on my fishing plot, why should i ever move away from it? especially with the time limit in diadem...
    Isn't the party killing monsters on the way to your fishing spot ?
    (0)

  3. #13
    Player
    OoglieBooglie's Avatar
    Join Date
    Jun 2015
    Posts
    248
    Character
    Ooglie Booglie
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Reynhart View Post
    Isn't the party killing monsters on the way to your fishing spot ?
    Not really. It's entirely possible to get flying without killing a single monster, although you'll have to do sacrificial pulling to get at least one person flying. And once you have flying, you don't need anyone for anything else if you're a fisher. There's plenty of safe spots to fish at, at least for pterodactyl. I've never gone for anything besides pterodactyl.
    (0)

  4. #14
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by OoglieBooglie View Post
    Not really. It's entirely possible to get flying without killing a single monster, although you'll have to do sacrificial pulling to get at least one person flying. And once you have flying, you don't need anyone for anything else if you're a fisher. There's plenty of safe spots to fish at, at least for pterodactyl. I've never gone for anything besides pterodactyl.
    I'll get hate for this but sounds like an oversight on SE's part. From my understanding of the original concept laid out by devs, DoW/DoM were suppose to killing the monster so DoL could gather. Adding Sneak only further the problem of not needing DoW/DoM. Both sides of the discipline should need each other for mutual benefit.
    (0)
    Last edited by Dyvid; 01-08-2016 at 01:42 AM.

  5. #15
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Dyvid View Post
    I'll get hate for this but sounds like an oversight on SE's part.
    the real oversight is that we are able to fly in the first place. the abyility to fly removes the whole exploration from the exploratory mission. just hop on your mount, skip the whole thing and landing on your farming-spot...

    this also removes any need of teamwork. you can skip the whole thing all alone on your mount. and because of you are moving really fast the team can spread out all over the map really fast. i think the flying is the absolute worst thing in the diadem o.o/
    (0)
    Last edited by Tint; 01-08-2016 at 04:19 AM.

  6. #16
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Tint View Post
    Why should i as a gatherer want to help you battle? i can stay all day on my fishing plot, why should i ever move away from it?
    Because those buffs would help both sides? Loot isn't just relegated to battle classes only, and you would be entitled to roll on it as much as they would. But see we could take this a step farther...

    If we added crafting classes into this mix we could do something like.. DoW/M kill enemys, that drop items that are lotable in the loot table for DoH jobs, to craft items to turn in for DoL Buffs, that could then be used to help them gather more items, and in turn, get buffs for the DoW/M Classes. There are ways to fix these problems and help all people involved, just takes a bit of effort and time.

    Quote Originally Posted by Tint View Post
    The real oversight is that we are able to fly in the first place.
    This sounds more jaded/angry than anything. I feel like you plain hate diadem. I'd suggest not even worrying about it and avoiding this thread anymore or its content in game.
    (0)
    Last edited by Nyghtmarerobu; 01-08-2016 at 05:39 AM.

  7. #17
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nyghtmarerobu View Post
    This sounds more jaded/angry than anything.
    Well, they advertise Diadem as a place where monsters are really strong and where gatherers need protection for the batlle jobs.
    And flying can indeed make this moot.

    If they didn't bother about gatherers being safe on their own, they wouldn't have disabled Stealth.
    (0)

  8. #18
    Player
    Nyghtmarerobu's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    521
    Character
    Liaysa Sineos
    World
    Exodus
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Reynhart View Post
    Well, they advertised Diadem as a place where monsters are really strong and where gatherers need protection
    It was a good idea on paper, but if this is the case, then why even let people change jobs inside? That's more of an oversight than flying if you want to get technical. That would force people to actually help the gatherers, because they'd have to be on that role before the instance even started, but honestly, that would just make diadem even more annoying to people, and prolly have turned them off to it more than they already are.
    (0)

  9. #19
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Nyghtmarerobu View Post
    It was a good idea on paper, but if this is the case, then why even let people change jobs inside? That's more of an oversight than flying if you want to get technical. That would force people to actually help the gatherers, because they'd have to be on that role before the instance even started, but honestly, that would just make diadem even more annoying to people, and prolly have turned them off to it more than they already are.
    Well I think the majority of this fails back of the problem that both sides don't need each other. DoL doesn't need W/M to kill monster and W/M doesn't need DoL to get loot. This is why the content is at odds now. As for job changing, it was most likely a response to the issue when X important job leaves it wouldn't kill the run.

    I honestly think Diadem will be truly successful if SE can get DoL/DoH and DoW/DoM to work in tandem on the battlefield.
    (0)

  10. #20
    Player
    keyburz's Avatar
    Join Date
    Oct 2014
    Posts
    152
    Character
    Key Burz
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dyvid View Post
    honestly think Diadem will be truly successful if SE can get DoL/DoH and DoW/DoM to work in tandem on the battlefield.
    Make buffs craftable that only work inside diadem, using materials obtained from unspoiled nodes hidden inside caves. Problem solved. No way in hell anyone can get past entrance of cave without pulling aggro, let alone a gatherer. Involves all 3 classes.

    Make the buffs unique to each crafting class. For example, gsm can make an increased drop rate buff, bsm makes damage up buff, armorer makes defense buff.
    Now tie it all together with specialist class makes the buffs, but also make the buffs incredibly easy to craft. No level 60 starred recipies, but lvl 60 could be acceptable.

    Edit: Also, the items are considered as quest materials, meaning they disappear upon leaving the dungeon. And the buffs last 10-15 minutes, apply to whole party upon use (i did say its unspoiled node)
    (0)
    Last edited by keyburz; 01-10-2016 at 08:42 PM.

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