I will take questing, dungeoneering, and doing leves over FFXI style mob grinding any day.
But that's not what Yoshi meant at all when he said jobs will progress through quests.
I will take questing, dungeoneering, and doing leves over FFXI style mob grinding any day.
But that's not what Yoshi meant at all when he said jobs will progress through quests.


and i would take mob grinding then Kill X amount of Y or take A item to NPCA any day. 1hour of grinding mobs none stop i can get a lot of levels 1hour of doing loads of quest that may take more then 10min to do for only 1k EXP is pointless.
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner
Exp and item rewards are irrelevant, those can easily be adjusted at any time. Fun factor and variety can't.


I just don't think it should follow every other game layout. Leves are like that and it get boring at least i have more fun mob grinding don't ask why i just like it more![]()
Tactics Ogre: Let Us Cling Together Autographed By "Akihiko Yoshida Tarot Card Sweepstakes Winner


I read this as well, you are not alone. I too am concerned. I personally have been hoping they work towards making combat leveling very similar to FFXI as it is one of the only games out there that I have ever said is fun to level in. I've already done about 10,000 quests in over 20+ different MMO's no thanks.
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