Stone III is especially funny, as it's so powerful that it actually replaces Stone II AND Aero.
Aero is purely a scholar and astrologian spell now, lol.
Stone III is especially funny, as it's so powerful that it actually replaces Stone II AND Aero.
Aero is purely a scholar and astrologian spell now, lol.
I like to use Aero as a WHM when casting Fluid Aura, Assize or dodging; it's better to use that than to delay the GCD imo. It's only 10 potency higher and the chance of getting a crit in one of the ticks is very high, so Aero and non-crit Stone III are even.
I'd have to disagree. Aero can be used in different situations (moving etc.) and since it's a DoT it can deal damage while you are healing. Aero 2 + Aero is my usual DPS "rotation" if I have a second between healing bursts if healing is intense.
I'm just going to throw this in there, but Aero itself is a potency loss over Stone III. The potency is tied to the GCD and it's not like the DoT will tick when the initial hit misses. When either spell misses, the entire potency of it is lost. Yes, it's dealing damage while you're healing, but that's the damage you're getting for spending that one GCD on it. Which over time will be 10 less potency than Stone III has up front. Now there are plenty of ways to make Aero actually worthwhile to make, but I'm not going to touch that subject.
Yeah. I know. lolI'm just going to throw this in there, but Aero itself is a potency loss over Stone III. The potency is tied to the GCD and it's not like the DoT will tick when the initial hit misses. When either spell misses, the entire potency of it is lost. Yes, it's dealing damage while you're healing, but that's the damage you're getting for spending that one GCD on it. Which over time will be 10 less potency than Stone III has up front. Now there are plenty of ways to make Aero actually worthwhile to make, but I'm not going to touch that subject.
I was just saying. It's mostly habit, and I like to keep myself mobile even if I know the fight.
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