Generic stat +109
Generic stat +103
Generic stat +71
Generic stat +102
I'm done with this and I think a huge part of the community is as well. These weapons aren't worth obtaining.
Generic stat +109
Generic stat +103
Generic stat +71
Generic stat +102
I'm done with this and I think a huge part of the community is as well. These weapons aren't worth obtaining.
Huge part of the forum community maybe, but not the amount of players in game it seems!
I've never seen party finder so busy!
Last edited by worldofneil; 12-17-2015 at 10:06 PM.
I keep seeing people say this but for the most part those PFs are for the fate or dungeon stages. Those players don't grasp just how absurd the third stage is yet. I completed the first two stages relatively quickly and happily, as did my FC and my linkshells. As soon as we all saw the third stage we just said 'nope' and dropped the quest.
The third stage will take so long for most players to complete that the weapon will already be obsolete by the time they get it. Forget the boring stats on the weapon; it won't even be an upgrade!
I only completed to stage 2 of relic. Realization hit me just thinking the overwhelming grind that I was in for. I was already burnt out from the previous 2.0 relic quests, had completed 3 Zetas, before the quests were nerfed down. Even if I do go forward with it, they would be irrelevant once completed when next patch hits. Didn't seem worthwhile anymore considering how the Zetas wound up from time invested. Relics are not unique either to say the least.Those players don't grasp just how absurd the third stage is yet. I completed the first two stages relatively quickly and happily, as did my FC and my linkshells. As soon as we all saw the third stage we just said 'nope' and dropped the quest.
The third stage will take so long for most players to complete that the weapon will already be obsolete by the time they get it. Forget the boring stats on the weapon; it won't even be an upgrade!
Last edited by Franchesca; 12-22-2015 at 05:48 AM.
just because they are doing it, doesnt mean they are having fun and enjoying it. I dont mind grinding something even if it takes a long time but the reward better be worth my time. Relic questlines just like other things in ffxiv are bland and boring. Get rid of vertical progression and put some effort into making gear appealing. On that note cant remember last time i was excited about recieving raid gear..
Honestly, I am on board with the OP but am taking part in this relic grind. Why? Because it's a better weapon for me, and A4S is a long way off.
I am actually fairly disappointed with a lot of stuff in-game, and I did quit recently. What did I find out while I was gone? Despite FFXIV having a lot of issues, it is the closest thing to what I want in an MMO. It's PvE centered (which cuts out a lot of the better new ones) and just fits in a lot with what I want. That said, if another MMO that met my interests better, I'd be gone in a heartbeat. I currently have no loyalty to this game, and it sits at about 70% of what I want it to be.
Balancing may be harder, but not impossible. There are many ways around this. Whether it be via testing, by limiting the power of interesting stats or by allowing you to change stats on the go without changing items.
This is already an issue.
For example, I don't want to be spending all of my time grinding hunts, law, poetics and Alex NM right now. i want to be trying to progress through Savage and Thordan EX, but they have been thrown to the back burner because this grind is so long and delays add up.
I don't want to craft or spend millions of gil, but it looks like I'll be farming gil in some way that I don't want to be.
Me too. Though, I'd like to have more interesting stats than choosing whether I add CRIT materia or CRIT materia.I hope with the announced material changes coming the wep ilvl and base stats will all normalize. You can then pick the content you want to get the ilvl weapon and material to customize your weapon secondary stats. They can use a materia slot bonus or special materia to add the stats like the OP posted. Then we will have a good mix of horizontal and vertical progression.
Last edited by Kaurie; 12-22-2015 at 01:50 AM.
People being totally and completely starved for any content and then filling party finder grasping at the new content on the first week to complete the first part of a quest that the majority will not have the stomach to actually complete is very VERY different than the design being good or fun.
For a weapon that takes so much time and RNG with no clear sings of progression anywhere to be seen till you do the "bumps". Configurable stats is the bare minimun. I would considering diferent skin, colors and auras selecction with their own interface, naming options and trait seleccion. The only thing that makes relics special at this point in time is their higher polygon count models, and honestly, at least for DRG, there are tons of better looking options.
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