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  1. #3
    Player
    TouchandFeel's Avatar
    Join Date
    Aug 2013
    Posts
    1,835
    Character
    Vespereaux Vaillantes
    World
    Exodus
    Main Class
    Paladin Lv 91
    https://en.m.wikipedia.org/wiki/Fina...character_jobs

    There are many classes/jobs in the franchise that could be introduced into the game.

    Ones that I personally really want to see are below with interpretations of how I would like to see them in this game.

    - Red Mage:
    Mid/Melee range dps with light support abilities. Has a mixture of abilities and spells (some instant and some with cast times) so knowing how to weave them together is very important. Utilizes "fencing forms" similar to BLM switching between fire/ice, with their "Astral" stacks increasing spell speed, and "Umbral" providing MP regen plus access to strategic buffs and support abilities. Classic ability "double cast" is present and is tied to "Astral" stacks, where it becomes available at full stacks but consumes them (or all but one) when used. Uses a fencing sword and parrying dagger as their arms.

    - Blue Mage:
    Members of an ancient order that use mystic rituals and rites to draw the power of defeated monsters into themselves to gain their strength so that they might protect the weak against fearsome creatures. Tank preferably. Uses "Mystic Shackles" as weapons (not directly attacking with them but as focuses to help channel the energy of absorbed monsters into attacks).

    - Mystic Knight:
    Near-Eastern Warrior (Tank) that controls and utilizes their inner spirit to manipulate the elements (Earth, Air, Fire) to empower themselves in combat. Uses a dual-bladed sword staff as a weapon.

    - Dancer:
    TP based, mid range healer that uses abilities to heal/buff and not spells, potentially a DoW that uses Dex to determine Heal potencies, Dual wields fans as weapons.
    (1)
    Last edited by TouchandFeel; 12-25-2015 at 03:16 AM.

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