Quote Originally Posted by RainDurell View Post
Lore and immersion? Yet we can enter any dungeon from pretty much anywhere.
Lore wise, we have to physically travel to the physical entrance of every dungeon in order to unlock it in the DF. The NPC that's usually standing there to unlock it for us makes the assumption that the very next thing we do is go inside and do whatever we're doing it for, and upon exiting the content for the first time, the game will physically drop us off at w/e the next NPC in that branch of story is to talk to us again. Any time subsequent to the very first running of content, it's pretty much the 'echo' reliving that encounter for us with new items mysteriously forming out of the aether and landing in our bags. Except for rare occasions where we may have a side quest (relics I'm looking at you) that tells us to go there, and fight Midgardsormr (again), the game is pretty consistent at that.

SE could probably also allow us to turn in our Temple Leves from the field instead of traveling to Foundation, and Q for Diadem HM without Mission Ceruleum and being in the FC workshop, but for their own reasons they feel certain player conveniences do not match up with how they envision the game being.
By no means would I suggest to stop asking for things you want, but considering the development resources they have and the amount of opposition this idea is getting from fellow players, you might want to consider this one a dead avenue at this point.