I would like to give the dev who thought of the "Role Waiting list" for duty finder a high five. Best thing to happen to dutyfinder since ever. I believe I will no longer miss a que going to the bathroom or doing something randomly.
![]()
I would like to give the dev who thought of the "Role Waiting list" for duty finder a high five. Best thing to happen to dutyfinder since ever. I believe I will no longer miss a que going to the bathroom or doing something randomly.
![]()
I would like to raise 2 issues to the devs attention please:
Blacksmith specialist issue: As much as I hate this specialist system, I'm dealing with it but blacksmith is getting the shaft seriously. Why is it that for every new crafting gear patch, we get nothing but glams and mainhands or offhands for crafting classes only. Why is it that I cannot make ilvl220 weapons but an armorer is allowed to make ilvl 220 armor? I didn't specialize in blacksmith to be able to make glamor weapons. I wanted to be able to make powerful weapons you could have just as easily made them ilvl210 if you don't want people overpowered for whatever reason or so people will still seek higher ilvl weapons. Feel like a glamorsmith, seriously.
Other issue is a tank issue: You lowered our potential DPS output while making fending gear useful again. Ok, I accept this and am coping. Why then are you creating content that does not even require tanking at all for half a fight. Sephirot was a nice change from the norm but lets consider main tanks and off tanks perspective here. Off tanks are hardly useful in fights except a few raids here and there and are DPS 90% of the fight if not more with almost no Off tank mechanics if any at all except from a very rare main tank death recovery. Sephirot (hardmode, have not tried extreme yet) has literally no tank mechanics at all in phase 2. If you don't want us to push out high numbers then give us something to worry about other than pushing out high numbers. Made this post in the tank thread but its important to me enough to post it here.
Thanks,
-Sad Off Tank War
Sephirot Extreme does require an offtank, but the actual tanking mechanics are fairly minimal. You're responsible for the two Cochma adds during the transitional phase, taking the damage of the Fiendish Wail towers when the buffs/debuffs aren't out, and picking up a couple of Binah adds during the last phase.Off tanks are hardly useful in fights except a few raids here and there and are DPS 90% of the fight if not more with almost no Off tank mechanics if any at all except from a very rare main tank death recovery. Sephirot (hardmode, have not tried extreme yet) has literally no tank mechanics at all in phase 2.
Outside of those brief parts, you're a dedicated DPS.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.