You already know my stance on the 3.0 relic so Ill cut it for post limit.

However my reply was more directed to how you present your side of the argument, and its not clear cut on what you're trying to get across (esp when you try to call out on others for not knowing what theyre arguing for). Your ideas are a bit scattered to the point that your original meaning may have been lost.

I agree its unreasonable to expect new content without taking away from other areas when resources is a concern, but that doesnt mean it should be cold turkey or all in toward one side of it. I mean as far as relic is concerned, the entirety of it has No tangible content thats exclusive, and it feels more of a regression in some aspects (namely inventory space and reintroducing fundamental problems of FATEs, except now were killing them at level 53) than progression (being able to do atma as any job). It feels that it's short sighted despite how long it was put off for and in relation with 3.15