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  1. #1
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Relic was always a hardcore weapon throughout all the FF series I don't know why that had to change. The original relic at the start was fun had small challenging fights Hydra and Chimera then it got more challenging with the primals, after that it faded off to a complete chore of going over the same content over and over again.
    Also you say you didn't want us to have hard fights yet made the primals an option for collecting the lights. I don't mind the weapon having small/medium grinds but break it up with NM fights in between. We already have a weapons to grind on for casuals and those are the weapons available from tomes.

    During the times of FF 11 SE was known for making some of the most difficult bosses in MMORPGS this is what most people have come to expect. The thing that drove players away from 11 was grinding, please don't make the same mistake. Also I know you guys have the imagination to make things easy and challenging at the same time or have you forgotten about things like Parradamo Tor. The game is also too predictable the same thing every update from 2.0 onwards crystal tower type raid > a new primal > coil type. Diadem looked really fun at first would of been better with trigger pop NMS though in my opinion.

    Also please remove the silly caps of 1 per week or x amount of tomes etc. I would rather pay more for an item and be able to get it at whatever pace I want to.
    (3)
    Last edited by Masekase_Hurricane; 01-25-2016 at 01:51 PM.