I'm not sure why they didn't do something like this either, personally. It would have also allowed them to "flavor" the Zeta trade-in not as having the item destroyed but rather it serving as the physical foundation for the new weapon.I would just rather have the crafting make sense. I don't get why trading a bunch of cakes to some vendor along with a bunch of unidentifiable seeds relates in anyway to a weapon. Why not make it so the crafting aspect is that a crafter can create the pre-req weapon to bypass stage 1?
FFXIV/Glamour Blog
http://www.fashionninjutsu.com/
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.