Quote Originally Posted by Blacktestament7 View Post
There has to be a way to make the relic/zodiac/anima weapon grind or process better than adding a crafting wall to it. Sure the grind seems crappy but there has to be a way around it that doesn't involve an RNG base, Fate sitting, or crafting. I have very little issue with the unidentified item grind but I can see where people do. Same with the light grind from the nexus and zeta weapons. There just has to be a better alternative than forcing people into the crafting wall when it has nothing to do with the combat system. I'm not saying make crafting useless but I wouldn't mind it being an alternative or way to make the grind faster. Just not forcing those of us who find the crafting system of this game mediocre and monotonous at best, abhorrent at worse.
You can always buy the stuff from players who do craft, instead of doing it yourself. I think that was the point of making them specialist recipes. The first step of the first relic also required crafting. It also went to say that crafting before the anima weapons was completely useless. There wasn't any gear they could make because they can only make 185 items (Hello? 2 weeks into HW, i.e. 5 months earlier, we had 190 gear for free). Now people who enjoy the crafting part of the game can make useful items, not just the players who made Culinarian and Alchemist.