Quote Originally Posted by Zojha View Post
Pardon me if I see nothing wrong with that.
It becomes unable to cover all spectrum of players (specifically the hard cores), because it's not retrofitted to do so. But it also wholly depends on how they're tuning midas to be easier. Worse case scenario, even the midcore players clear it within 2-weeks month, farm it for a month, and is done with it until 3.4 to get their next raiding fix. From my perspective, difficulty helps add longevity to the game provided it's something I look forward to. Savage fails that completely in 3.0 because there was nothing in between (looking forward vs looking at).