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  1. #1
    Player
    Kikoten's Avatar
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    Sep 2014
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    821
    Character
    Lucky Tails
    World
    Brynhildr
    Main Class
    Red Mage Lv 90
    So the Anima weapon isn't quite as good as raid-gained weapons?

    ...

    Why the hell am I even putting the time in for it, then? I'm sinking that much time into a weapon that takes second place?

    Or is it just glamour?
    (2)
    Three Ilm Knights, One Thousand Malm Road

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kikoten View Post
    So the Anima weapon isn't quite as good as raid-gained weapons?

    ...

    Why the hell am I even putting the time in for it, then? I'm sinking that much time into a weapon that takes second place?

    Or is it just glamour?
    2.X did the same exact thing. Relics were never going to be good as raid weapons since raid weapons takes tight skill and dedication in end game content while relics are made for people who simply have a lot of time and can't/won't do raids.
    (0)

  3. #3
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by MilesSaintboroguh View Post
    2.X did the same exact thing. Relics were never going to be good as raid weapons since raid weapons takes tight skill and dedication in end game content while relics are made for people who simply have a lot of time and can't/won't do raids.
    Given that so many were tired of the grind of similar content going into 3.15, the current implementation of anima doesn't feel like the right answer, it does seem like a scam still.
    (8)
    Last edited by Kallera; 01-09-2016 at 12:27 AM.

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    2.X did the same exact thing. Relics were never going to be good as raid weapons since raid weapons takes tight skill and dedication in end game content while relics are made for people who simply have a lot of time and can't/won't do raids.
    They had alternated between raiding being better than relic and relic being the same ilvl as raiding during their releases. Yoshi-P mentioned a while back that relics, when added on after a raid tier has been introduced, will be the same ilvl as the raid weapons (see Nexus versus HA, and zeta versus dreadwyrm).

    Though that's still not really a good reason for the content they come up with to utilize more old content (even by the game's standard, since we're revisiting 2.x content), especially in consideration to the delay.
    (2)
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  5. #5
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    2.X did the same exact thing. Relics were never going to be good as raid weapons since raid weapons takes tight skill and dedication in end game content while relics are made for people who simply have a lot of time and can't/won't do raids.
    This isn't exactly true. In the first step of the 2.x relic, you were required to beat hard content (Titan hard). By the 5th step to the 8th step, you were able to customize the weapon to the stats that you wanted.

    For reference Relic --> Zenith --> Atma --> Animus --> Novus --> Nexus --> Zodiac Braves --> Zodiac Zeta

    Quote Originally Posted by UBERHAXED View Post
    I think the point was to make crafting relevant since the whole "craft for other crafters" is circular.
    I am not sure if that is true or not, but either way it was a very stupid band-aid approach. All it is doing is transferring gil from people who don't craft to those who do. These items, to my understanding, are actually pretty easy to craft. They're not even making it challenging for the crafters, and they're not making the majority of things they craft useful - just a few random things.

    I don't see this any different to them making a drop from A1S be part of it, and it be tradeable - so that raiders could do it and then sell it for millions of gil. It's just catering to one subset of the playerbase without any real rhyme or reason.

    Quote Originally Posted by Theplatter View Post
    While I agree with the rest of your points, we only had to beat Titan hard mode for the first step, not Titan Extreme.
    Oops! Thanks for catching that! Edited.
    (7)
    Last edited by Kaurie; 01-09-2016 at 03:33 AM.

  6. #6
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Kaurie View Post
    snip
    While I agree with the rest of your points, we only had to beat Titan hard mode for the first step, not Titan Extreme.
    (0)

  7. #7
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kaurie View Post
    This isn't exactly true. In the first step of the 2.x relic, you were required to beat hard content (Titan hard). By the 5th step to the 8th step, you were able to customize the weapon to the stats that you wanted.
    What did beating titan have to do with raids? BCoB was out at launch. That was considered hard content, not titan. Even then, they realized that the ease of doing the relic quest (which ended with a fight with titan) didn't match the difficulty of doing BCoB and in 2.1 they raised allagan weapons to 95. Just to be clear, a lot of people seem to have misconceptions about the timings of updates (due to not playing the game maybe?). In 2.0 we had 90 relic (+1 it was called back then) and 90 Allagan. In 2.1 Allagan bumped 5 levels to 95, relic stayed the same (name got changed to zenith). 2.2 was new raid tier; high allagan at 115, and relic added atma and animus (100). 2.28 added Novus which was 110. Way later in 2.38, pretty close to the next raid tier being released (like weeks) we got Nexus at 115. 2.4 added dreadwyrm at 135 we still had nexus. 2.45 added the penultimate step (125) and we didn't get the zeta until 2.51, at the very end of ARR. At exactly zero points was the relic the same ilvl as the relic weapon except when the game launched (which they admitted as a mistake and fixed it in the next patch by bumping the allagan weapons) and ended (right before the expansion). Well I guess the couple of weeks between 2.38 and 2.4 Nexus was at high allagan level, a whopping 6 months later.

    SE knows what crowd the intended the relic to be for and they make sure that you cannot replace hard content with grinding. It was quite amazing that they released a tome weapon at all that didn't require a raid drop and they held off the relic to make sure that it doesn't interfere with raid progression. They seem to however see that similar to 2.0, they simply cannot have the relic at the same level as the raid weapon. They could do the same thing as they did in 2.1, but inflation only treats the symptoms, rather than fixing the problem. It seems that their approach will be at the levels simply don't match and in exchange there will not be any difficult content to get the relic. But of course, we already knew that since they wrote in the the first post.
    (0)

  8. #8
    Player
    Tint's Avatar
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    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by UBERHAXED View Post
    What did beating titan have to do with raids? BCoB was out at launch. That was considered hard content, not titan. Even then, they realized that the ease of doing the relic quest (which ended with a fight with titan) didn't match the difficulty of doing BCoB and in 2.1 they raised allagan weapons to 95.
    they also raised the ilvl of the titan weapons from 70 to 80 (you got the lvl 80 relic weapon after the fight, making the ilvl 70 titan weapons useless). so not sure if pointing to the early days is really that meaningfull :x
    (0)