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  1. #10
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Well I think it's a catch 22 here; either the devs spreads patches apart and risk losing people from being bored for waiting for so long (in addition to losing more people if the patches aren't up to snuff), or they try to keep people interested in shorter bursts while risking of recycling content to save time. It's clear that the team needs more resources and the higher ups seem to not want to spend a cent on them since they're not FF15 or the FF7 remake.
    It's not really a big catch 22 as you make it to be, esp with almost anything in regards to entertainment or even servicing.It might be hard for some people to believe, but people are willing to wait for good content. I mean it becomes a catch 22 if you let it get that far where people are starving for content and you're already rushing subpar content (which is happening right now to an extent) I'm personally miffed as hell that Anima was delayed from an intended 3.0 release, and in the end all we got was content that was using content that goes as far as 2.x, content that's been reused since 2.x, and every other aspect of it being "meh" at best. We had a delay for 3.1 due to development vacation, and what we got to show for it was a relatively weaker MSQ, Diadem that comes with it's own problems, and LoV, and behind that was a rather underwhelming release of 3.0 once you get past the novelty of leveling (and it doesn't quite help that my main is MCH/BRD either).

    I'm personally going from "I'll just unsub for a month until 3.2 arrives" to "If 3.2 doesn't catch my interest, I'm not going to resub". Between getting serviced terrible food at a restaurant, and being getting serviced late (which may be due to understaffing or lack of preparation) but still getting quality food, which is more likely to get people coming back, which is more likely to make them stop coming back? And help you if you delay it and still come out with terrible food because you rushed it anyway. I can get that there may be times where they simply cannot make the cut and it has to be scrapped entirely or put off, but honestly I'd much rather prefer that so they can allocate their resources to something else or put it off as a future thing, rather than releasing it as is or half baked.

    Quote Originally Posted by FeliAiko View Post
    Reportedly CT was meant to be in 2.0 but wasnt completed in time, so ended up in 2.1. With 3.0 they had the chance to change things somewhat but resorted to the same formula.
    CT being delayed is an example of people willing to delay content if it means it'll be good, polished and presentable.

    A launch of an expansion (or game even, in the case of 2.0) is the one place you can't afford to undersell and fail on delivery. It's what sets the foundation for future updates. How can you add onto FC crafting to make it exciting if it's not even crafting (relative to the game's definition and term of it) and the only "FC" about it is that it's done in an FC house? How can you make players feel they have evolved from their 2.0 counterparts if their characters receive very few, if any changes? How can you make players feel empowered with each gear drop and stat increase if you don't change how they work to the point they have a tangible effect? All of these changes are big things that would be hard pressed to meet in a 3.x patch... but ironically enough they had released ninja during 2.4 and it still came out better than how MCH turned out to be and is in general considered a success.
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    Last edited by RiceisNice; 01-08-2016 at 01:11 AM.
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