Velhart: People just want FFXI elements that are rewarding not a mindless grind that will be nerfed in 3 months and unrewarding. I think that speaks for more than just the relic but since we can't have everything people seem to be wanting for the relic to be rewarding fun time consuming and that it feels like an actual acheivement and not something thats useless by march/april. Even if you seem to be so anti FFXI for some reason and saying its two different games Yoshi P uses alot of elements and ideas from other games too might aswell use some FFXI elements the right way? (Diadem don't count LOL). Do dungeon x get item ex use item X to pop boss to get item X for relic on the world map. Boss has to be hard too where you need to actually get help from other people to do it. Not instances not a fate something you can pop with item x and have any random people from the worldmap helping you. <-- If you read alot of the comments people are wanting something similiar to this and don't take this the wrong way this is not anything negative I'm just trying to understand why you are so anti ideas like that? Is it because they where used in FFXI and it isnt something "new"? If Final Fantasy XIV has over 5m people most of this will be new content for alot of people. FFXI at its peak had 1m subs wich means 4m other people get to experience something thats new to them.