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  1. #11
    Player
    Belhi's Avatar
    Join Date
    Feb 2015
    Posts
    3,016
    Character
    J'talhdi Belhi
    World
    Bismarck
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by neoxdeciple View Post
    Im in complete confusion as to how development with relics come to this conclusion, Ifrit titan and garuda WAS FUN! People ENJOYED IT! they felt amazing SATISFACTION from finally getting their items. Hard modes wasn't an amazingly hard content, in the slightest. it was just right in terms of effort and reward and was a challenge to overcome utilizing brand new exciting content. How many people have you guys even talked to and discovered that they didnt enjoy the way you got those weapons? For gods sake impediment polls for questions you want to ask to get accurate information on the true enjoyment of your players please. I've personally not seen any players who enjoy rehashed grinding EVER.

    You have essentially (in my personal opinion) Taken an amazing idea that tied into the main story amazingly well, that had satisfaction reward and was actually interesting and turned it into .. well... something completely boring

    Just for information i completed two relics without any nerf's only completed second and third coil when echo was implemented, i am in no way a hardcore raider. But relic always gave be something to work toward, and Felt amazing whenyou finally got this brilliant weapon to show off before the rehashing kicked in.

    Id personally urge you to reconsider this. Id loved and played this game since before 2.1. but im just watching the life of things that was amazing start to be drained away

    But thats my 2 cents.
    Frankly everything I have heard is ALOT of people complained about the original implementation of the relic because A) it was too difficult for most casual people to get and B) it was easier to get than the raid weapons making raiders less motivated to do Coil.

    They solved this by making the relic very easy but time consuming to get and making it slightly inferior to raid tier weapons. Strickly speaking the relic/anima isn't for players who want a challenge just as Thordian EX and Savage aren't for players who want an easy experience.

    Quote Originally Posted by Mindy_Macready View Post
    Can we please fix ALC potion crafts back to 2.x while we're at it? You want to help people meet dps checks, make potions easier to craft, with the old 3-per-craft yield back, and mats that aren't gated behind ephemeral nodes, gated further behind RNG.
    I honestly haven't found this a problem since there are ephemeral nodes up somewhere almost all the time and the dust you need from them for potions is pretty common.
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    Last edited by Belhi; 01-06-2016 at 11:25 AM.