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  1. #1
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by FizzleofHyperion View Post
    We have seen the results of this treadmill progression and how this vertical progression is burning people out making content unrewarding and unenjoyable cause people know everything will always get nerfed.

    Maybe its finally time to take stuff to the horizontal progression a bit where people can feel that certain items and content can remain sacred and untouched and become rewarding? Many people don't mind the new relic being hard and time consuming for example, what bothers people is that by 3-5 months from now the content is gonna get nerfed so everyone can catch up.

    Casual Joes can farm esoterics and get an item and be happy.
    Great post. I totally agree.

    The latest Tomestone Weapon *is* basically ~90% of the best weapon in the current patch. With 3.2, anyone that doesn't clear the final Raid of 3.2 can casually, relaxingly farm the latest Tomestones of XYZ and save up for 3 weeks and get the latest Tomestone Weapon.

    Sure they still need the Key Item to upgrade it to Max iLevel, but it's usually only 10 iLevels behind.

    Yoshi P adds that Key Item into the latest 24 Player Dungeon (Crystal Tower, Void Ark, etc.), the following patch, and everyone's caught up again.

    Compare that to doing the ridiculous grind of the Relic Weapon Quest, where you have to do stuff like beat Alexander HUNDREDS and HUNDREDS of times, absurd grinds, to get an equivalent weapon.

    It's not even close to being balanced nor rewarding.

    That's the issue.

    Yoshi P please consider making the Anima / Relic Weapon something that would be a real alternative to the best weapon and could be interesting and challenging to attain.

    That's more content that keeps players busy and interested, instead of a CHORE that is the current Relic Weapon quest.
    (4)

  2. #2
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Kiara View Post

    Great post. I totally agree.

    The latest Tomestone Weapon *is* basically ~90% of the best weapon in the current patch. With 3.2, anyone that doesn't clear the final Raid of 3.2 can casually, relaxingly farm the latest Tomestones of XYZ and save up for 3 weeks and get the latest Tomestone Weapon.

    Sure they still need the Key Item to upgrade it to Max iLevel, but it's usually only 10 iLevels behind.

    Yoshi P adds that Key Item into the latest 24 Player Dungeon (Crystal Tower, Void Ark, etc.), the following patch, and everyone's caught up again.

    Compare that to doing the ridiculous grind of the Relic Weapon Quest, where you have to do stuff like beat Alexander HUNDREDS and HUNDREDS of times, absurd grinds, to get an equivalent weapon.

    It's not even close to being balanced nor rewarding.

    That's the issue.

    Yoshi P please consider making the Anima / Relic Weapon something that would be a real alternative to the best weapon and could be interesting and challenging to attain.

    That's more content that keeps players busy and interested, instead of a CHORE that is the current Relic Weapon quest.
    Totally. Just like they added gobdip to Void ark in 3.1. Oh wait... In the coming weeks I'm sure we will see more (individual) people with Anima weapons than Gordias or Upgraded Esoteric weapons. It's far easier and right now it's the fastest way (as in, real life hours spent) to getting a 210 weapon. If anything, they should have held off until the next patch because now we have a population of people who have no reason to raid until 3.2 since there is an easier weapon obtainable at the same level. You also make a lot of weird assumptions given that they posted that they will change the formula in 3.2 to favor raids.
    (0)