Quote Originally Posted by SchalaZeal View Post

I do beastmen and roulettes mainly. Which are pretty fast and since it's only once a day, not too repetitive.
It's more on a meta example, when they said that we'd get new content. I expected Anima quests to use existing content as their means to progress. Not old 2.x content that doesn't offer any player interaction (or otherwise needs more players participating, when other areas like Ct need this more desperately).

It leaves a bad taste in my mouth that they would reuse old content (and it's not even, "taking the concept and giving it a new paint") and consider it as passable for something that's supposed to be new content. Especially in context of them having to delay the questline for so long because it wasn't finished or ready. The entirty of step 2 feels like fluff because the 2.x dungeons can be done unsynced (and you can change your weapon), and doesn't have you touching any 3.x primals or level 60 content (and neither does step 3, outside of tomestome rewards for Ex primals)