Don't know if anyone else suggested it yet, but my 2 cents on making the relic weapon not requiring high-end raids...

I very much support this decision, as I like the idea of having a good weapon that players can get if they're dedicated enough, without necessarily needing to be good enough to clear top-end content. That being said, I also think that the weapon should become easier to obtain by high-end raiders. A quick off the cuff example: clearing any floor of Alex in Savage difficulty should give somewhere around 20-30 precision parts to each player, once per week. That way, raiders already clearing Savage can get a bit of a boost and reduce the grind by a good chunk by simply clearing Alex for two weeks. Similarly, it should be possible to trade extreme primal tokens for the unidentifiable items, at a fairly quick rate (3-5 of one extreme token per item, perhaps).