Hopefully this is the case since they mentioned second coil by name.
I wish more people agreed that not every part of the game is for everyone. Competitive drive is part of what makes extreme challenges fun. Doing something that is HARD. It is part of what drives the "Hard Core Raids". If something is to hard for you, strive to get better through practice and research or accept that it is not something that you want to invest the time in. Don't ask for it to be easier. Same goes for other play styles. If something is to grindy for you, devote the time to grind it out or accept that it is not something that you want to invest time in. Don't ask for it to be made faster.
Players do not HAVE to complete savage. Players do not HAVE to get relics.
As long as the story is available to all players, the community should accept that in a multi-player game there are different play styles and values of the players. Find what you enjoy and want to invest time in.
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Crafted items per se are not the problem, the problem was shoehorning in the specialization. I'm sure the price of the items will go down over time, but it's pretty disheartening when crafters are bragging about making 40+ million gil in profit off relic items alreadyAnima weapons involve more challenging content and to not tie it to randomness or crafted items
Blame people who buy the items without actually needing them. I seriously doubt they (everyone who buys the crafted shit) got their 80 tokens already, why would they need the crafted items to go with it? I'm personally waiting last minute. And not making profit off of it, I don't like prices that keep going down down down every single minute. I only craft stable stuff.but it's pretty disheartening when crafters are bragging about making 40+ million gil in profit off relic items already
Summoner first, Scholar second...but mainly crafter.
Answered your own question. What percentage is that of the actual playerbase again? We only have the "completed Gordias" data from the player census that ended in September, and ofc we don't have an actual "regular players" number to compare it to, but let's be generous and let's say that's those "end game players" come up to a total of 20%.
And let's be a more precise, shall we? I said it was funny for them to have started the entire live letter (note all the rest of the potential content in it) with this - I said the number of players this actually affects is "practically" insignificant. Ie. not completely, but certainly to a level where it's surprising to give so much focus to this issue, making it an opener for a several hour long "performance". 80% vs 20%? Yeah.
Of course, going on, and seeing how both the entire Diadem chaos and the Anima Weapon chaos was caused by this very same issue - well, yeah, ok, a bit more understandable of an introduction. At the same time though, it definitely sheds much more light on the underlying issue: trying to cater for that top 20% way too much and way too hard. This basically said where it had led: two major content pieces, content that the other 80% would more likely be doing, ending up in their own respective pieces of mess.
Sure, if the top-tier hardcore endgame raid scene was more relevant, more significant, just generally more, I would understand that. But as it is, with hearing things like "the game has no raid content" and "these aren't raids anyway" and the like, on a pretty much regular basis? I'm not so sure so much special attention and care to it is the best way to go.
looking forward to 3.2 tbh , and nothing new about the relic always been like this even in ARR , i never understood the whining cause the major problem with Zodiac (at least to me) the RNG , anima so far RNG is very minimum (the crystals from fates drop rate is fair)
Basically what I read from that for the relic was,
"Suck it up or get Good"
My response, carry on implementing tedious and copy pasted quests. The numbers will start to show when people unsub from pure boredom.
This has been the relic weapons ALWAYS. With the exception of the very first quest in 2.xx, which I actually just finished, even though I subbed after 3.0 came out - just for funs and glam. It was alright, however the issue wasn't the grind, it was that Titan HM was a GATE back then. They moved away from that because relics should be nice weapons for those that don't want to raid hard content. Take that away, and I see 1.Atma 2.Light 3.Alexandrite 4.Tomestones. Read: Grind, grind, grind and more grind. At least now there's less RNG (although they did add specialty crafts, so meh YMMV)
If it is 5% or 20%, there are still a lot of players who care deeply about content such as this and yes SE needs to address it. It is the make or break for a lot of people, and right now, it has gone in the favor of break. Just because not the mass majority do it does not make it any less important. When people are quitting the game over it or transferring worlds for other ones, then those servers become deserted. Even on Hyperion, several well known and great server first groups either disbanded or jumped servers. Even world first groups have disbanded due to lack of interest because SE can't balance raiding content worth a damn.
So yes, this is an issue on many levels and it was great that he addressed it at the beginning. You look at numbers and charts, but not how something not balanced like raids affects the entire game as a whole.
Honestly, I don't like the nerfs. What's the point of my current grind if you're nerfing Endgame content.
I don't understand how this is an argument, of course one's iLv. alone is not going to be enough to down a high-end raid. Tbh I see "HC" players all the time that don't even know what a DoT is, so to hear this invalid argument makes me worry about FFXIV in that if people just complain enough are the producers just going to pander and pander until all we have is a game that requires no effort at all?
I don't want to beat a raid and say to myself, "That wasn't so bad." That's just awful. I want to spend 3 whole days on it about to punch through my monitor, yelling, "VICTORY!" with my neighbors calling the cops saying I'm killing someone. I don't want a Tea Party.
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