Quote Originally Posted by Belhi View Post
3. The devs have very clearly stated the entire Artifact system exists only for Legion and will be abandoned in the next expansion, returning to the original weapon system. There will be no follow up. As unsatisfying as the FF14 relic quests are to a lot of people, at least the continuation credited you for what you had done with relics in the past.
People have always complained in WoW that after the original game (pre-BC), they don't feel like they have enough class-specific quests and items that feel really epic and unique (like the Benediction/Anathema staff quest). They go back to trying to introduce meaningful weapons, and then completely abandon the idea after an expansion? Typical WoW gear disposal. What a shame.

Quote Originally Posted by Alahra View Post
I can't either. I've always felt that Metzen basically had one good idea: the rise and fall of Arthas. It was that story that cemented Warcraft as a modern fantasy powerhouse (and I've always felt, a huge part of why WoW's success was so meteoric up through Wrath of the Lich King). The story has been a mess ever since then (and it was honestly a mess at a lot of points prior to that, with the space pirate blood elves and shoehorning Draenei in, and so on).
I absolutely agree. In a game where so much of the story is a blatant ripoff of Lord of the Rings (yes, I realize much of our modern Western fantasy borrows from LotR, but WoW does little to hide it), the Arthas story is the only one that has ever given me goosebumps. And I realize it's just an anti-King Arthur tale (instead of a young king who takes up a blessed sword to save his people, this young prince takes up a cursed sword and destroys his people). And Icecrown is a snow-covered Mordor. Still, there's something so riveting about that story. Like many, my favorite expansion was WotLK.