It is pretty obvious that SE is oblivious when it comes to understanding proper end game structure. They look at numbers and charts and assume the direction should be based off that. "We saw a lot of people did Easy Mode Alexander." Of course they did, it was easy content at a borderline insulting level with what had the best gear until Esoteric/Savage. You were basically handing candy to people on a silver platter, of course lots of people are going to go in and grab it.

SE should be focusing on trying to get less experienced people into challenging content, and then try to get people into really hard content after that. Not release an easy mode so you don't have to put the effort end game.

Ohh look at me, I have become a broken record.