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  1. #81
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by cynical_baby View Post
    One thing i don't understand:

    If that is true, why some Anima waepons are BiS right now and better than Gordian weapons, like for Bard or Warrior, and other are even worse than upgraded Eso weapons, like for Ninja or Dragoon?
    I took it as a reference to the timeline. Relic weapons are eventually the same as "hardest difficulty content" just not at first, they are always behind in Item level updates. (exception being first coil but they changed raid weapons to +5, which they took away with alex savage for some reason)

    He could be talking about literal dps strength but I think it's more a general reference to item level and how relics were handled in the past.
    (2)

  2. #82
    Player
    Yoruichi4478's Avatar
    Join Date
    Aug 2011
    Location
    Uldah
    Posts
    385
    Character
    Kya Purrcy
    World
    Hyperion
    Main Class
    Bard Lv 80
    That's all well and good but as far as I'm concerned, it's too little, too late. I lost track of how many ppl who have quit completely over Savage, either due to not being able to clear or have cleared but groups broke up anyway. Adjusting for patch 3.2? Isn't that when the new raid comes out? Doesn't that make current savage invalid to clear? That is unless we have to clear a4s to progress and if ppl are still stuck on a3s, there goes progressing into the new alex. As far as I'm concerned the modifications should be implemented asap, so ppl can clear before 3.2 while it's still valid/current content.
    I've had ppl telling me if I want to progress I should transfer servers but I counter-argue I shouldn't have to since I was able to clear all of coil on my server before echo. It's been half a year and most ppl still can't get past a3s. I don't even know how much longer my current group will go before a3s possibly claims another victim and I have to yet again, search for another group.
    The raiding community has already been destroyed largely thanks to lack of content and the current difficulty of savage Alex. The damage is done.
    (14)
    Last edited by Yoruichi4478; 12-24-2015 at 02:31 PM. Reason: additional thought.

  3. #83
    Player
    Culfinrandir's Avatar
    Join Date
    Aug 2014
    Posts
    2,322
    Character
    Culfinrandir Caladel
    World
    Leviathan
    Main Class
    Fisher Lv 70
    All developers ever need to do is to listen to your userbase & admit if you made a mistake. So many sins can be forgiven if you just acknowledge feedback & strive for betterment.

    This letter was very welcome & I'd go so far as to suggest that you (the development team) communicate with the community more often in this way. It soothes a lot of tension & helps us to understand each other's thought processes.

    Namaste, Daniel (Culf).
    (3)

  4. #84
    Player
    Lone-wolfe-02's Avatar
    Join Date
    Jul 2015
    Location
    Ul'Dah
    Posts
    713
    Character
    C'eleanor Greywolfe
    World
    Odin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Kaiser-Ace View Post
    Well, at least I can still say you've been listening. I personally though would like to add the suggestion to look over the specialty crafts in detail as well. As it sits it is a minor annoyance but if needing specialty items from crafts with little to no relation to each other than it may result further down the line in a massive crafting balance issue.

    Also, I'd like to request alot of attention being made to Gold Saucer. It was very shocking to see Lords of Verminion go dead on my server the day after it's release.
    Maybe because most people find Gold Saucer to be a waste of time. so why would you want them to focus on it more?.
    (5)

  5. #85
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lone-wolfe-02 View Post
    Maybe because most people find Gold Saucer to be a waste of time. so why would you want them to focus on it more?.
    The lack of attention, and even player interaction, for something like gold saucer is just as concerning since it's content that isn't being utilized despite the development time.
    (8)
    ____________________

  6. #86
    Player
    Kemas's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    180
    Character
    Samahri Ronso
    World
    Sargatanas
    Main Class
    Paladin Lv 71
    The one thing I was looking forward to (anima) is not only an insanely ridiculous time sink of epic proportions but they've confirmed that it's already going to be outdated in 2.0. This letter confirmed my worst fears and was the nail in the coffin for me. I don't have a job and as such can spend insane amounts of time in game- but only if it's fun and rewarding. That aspect is gone for me.

    Sincerely,

    Dedicated paying customer since beta version 2.0
    (5)

  7. #87
    Player
    ZohnoReecho's Avatar
    Join Date
    Aug 2013
    Posts
    958
    Character
    Zohno Reecho
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    This game is new player/noob centered.
    Old players are not considered at all.

    You are a new player? You don't play since a lot of time? Here it is an easy way to reach everyone.
    You are an old player? Who cares if you got even more skilled while playing. Stay forever at the same level of new players difficulty-wise. You'll never ever get anything more challenging.

    There is no continuation between a patch and another, no content is required to advance to the next level, each patch dies when the next one is out. I can login whenever I want, buy something and be able to play the current content.
    There is no incentive to keep playing every day. What of the current content should keep me glued to the game since everything is always the same soup?
    (10)

  8. #88
    Player
    Aaliyahrose's Avatar
    Join Date
    Jan 2013
    Location
    Limsa Lominsa
    Posts
    147
    Character
    Aaliyah Rose
    World
    Cactuar
    Main Class
    Dark Knight Lv 70

    Appreciation to the Live Letter

    They could have made the anima weapon ilvl 215, but once you do FINALLY get your anima weapon, you will be ahead in the long run.

    1. Further patches of the game will possibly allow for upgrading stats of the anima to match your playstyle

    2. IT GLOWS!!! The more you play with your new anima weapon the more it glows. Maybe the anima grind sucks now, but you will say it was worth it when you are standing next to others in your raid group with a shiny and nobody else has one.

    3. The devs make it this way and will probably continue to do so to make it easier for others that don't raid often to have more of a sense of accomplishment, while at the same time setting your weapon and ilvl on par with harder endgame content.

    I am relieved that I at least have an option to get an ilvl 210 weapon that doesn't seem out of my reach when relating this to Burden of the Father (Savage).
    (1)

  9. #89
    Player
    Sethala's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    15
    Character
    Sethala Lacuva
    World
    Hyperion
    Main Class
    Lancer Lv 60
    Don't know if anyone else suggested it yet, but my 2 cents on making the relic weapon not requiring high-end raids...

    I very much support this decision, as I like the idea of having a good weapon that players can get if they're dedicated enough, without necessarily needing to be good enough to clear top-end content. That being said, I also think that the weapon should become easier to obtain by high-end raiders. A quick off the cuff example: clearing any floor of Alex in Savage difficulty should give somewhere around 20-30 precision parts to each player, once per week. That way, raiders already clearing Savage can get a bit of a boost and reduce the grind by a good chunk by simply clearing Alex for two weeks. Similarly, it should be possible to trade extreme primal tokens for the unidentifiable items, at a fairly quick rate (3-5 of one extreme token per item, perhaps).
    (5)

  10. #90
    Player
    Faytte's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    Sol Darkwater
    World
    Lamia
    Main Class
    Miner Lv 60
    Unsubbed. Maybe they will figure this game out in 4.0 but until then, it's tired and boring and the devs are so far out of touch. All that time wasted on diadem and lov..
    (17)

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