Page 44 of 52 FirstFirst ... 34 42 43 44 45 46 ... LastLast
Results 431 to 440 of 648

Dev. Posts

Hybrid View

  1. #1
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Ibi View Post
    What would be nice would be if we weren't left guessing about it though.
    Might be because they do not know themselves. Or they don't want to jump the gun then change it again before patch release.
    (0)

  2. #2
    Player
    Mindy_Macready's Avatar
    Join Date
    Aug 2014
    Posts
    221
    Character
    Mindy Macready
    World
    Lamia
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ibi View Post
    What would be nice would be if we weren't left guessing about it though.
    This is too true. Not just even about relics as well. I'm sure a lot of us are wondering about the longevity of the crafted red scrip gear, considering the grind and investment required to craft those. It would also be nice to hear _anything_ about the shortcomings of the specialist system in general.

    (I'd be extremely happy hearing that specialist recipes were going bye-bye, but they've already doubled-down on it so I'm pretty sure they're here to stay.)
    (0)

  3. #3
    Player
    Darkshade's Avatar
    Join Date
    Mar 2011
    Location
    Bastok Markets
    Posts
    368
    Character
    Shade Hikari
    World
    Leviathan
    Main Class
    Lancer Lv 90
    Can we stop designing content with everybody and nobody in mind.
    (10)
    XI - Darkshade - Shiva
    XIV - Shade Highwind - Figaro

  4. #4
    Player
    Evira's Avatar
    Join Date
    Dec 2011
    Posts
    39
    Character
    Eviro Juro
    World
    Hyperion
    Main Class
    Conjurer Lv 60
    I'm really disappointed in alexander so far! The mechanics are stale and boring. SCOB and FCOB are more fun! I hope they change direction in the next set of alexander raids. Also for 24 man content Void Ark was Blah! More content other than mindless grinds please!
    (1)

  5. #5
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Evira View Post
    I'm really disappointed in alexander so far! The mechanics are stale and boring. SCOB and FCOB are more fun! I hope they change direction in the next set of alexander raids. Also for 24 man content Void Ark was Blah! More content other than mindless grinds please!
    Everything is going to be a grind anyway.
    (0)

  6. #6
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Relic was always a hardcore weapon throughout all the FF series I don't know why that had to change. The original relic at the start was fun had small challenging fights Hydra and Chimera then it got more challenging with the primals, after that it faded off to a complete chore of going over the same content over and over again.
    Also you say you didn't want us to have hard fights yet made the primals an option for collecting the lights. I don't mind the weapon having small/medium grinds but break it up with NM fights in between. We already have a weapons to grind on for casuals and those are the weapons available from tomes.

    During the times of FF 11 SE was known for making some of the most difficult bosses in MMORPGS this is what most people have come to expect. The thing that drove players away from 11 was grinding, please don't make the same mistake. Also I know you guys have the imagination to make things easy and challenging at the same time or have you forgotten about things like Parradamo Tor. The game is also too predictable the same thing every update from 2.0 onwards crystal tower type raid > a new primal > coil type. Diadem looked really fun at first would of been better with trigger pop NMS though in my opinion.

    Also please remove the silly caps of 1 per week or x amount of tomes etc. I would rather pay more for an item and be able to get it at whatever pace I want to.
    (3)
    Last edited by Masekase_Hurricane; 01-25-2016 at 01:51 PM.

  7. #7
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    TBH the relic grind is easy compare to the original stage where we need to farm up 75 alex and 75 materia.
    (2)

  8. #8
    Player
    Ibi's Avatar
    Join Date
    Jan 2014
    Posts
    472
    Character
    Ibi Risasi
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Xellos2099 View Post
    TBH the relic grind is easy compare to the original stage where we need to farm up 75 alex and 75 materia.
    Somewhat a matter of opinion.

    The alexandrite themselves was easy; if all you did was run an expert dungeon each day, even without spending any of your tomestones on additional maps, you'd be done in 75 days. Those same 75 expert dungeons wouldn't even get you 10% of the way through the final anima quest.

    I know that, for me, making the gil for the materia (or spiritbonding for them) was a lot easier and faster than the other 90% of the anima quest would be.
    (3)

  9. #9
    Player
    neoxdeciple's Avatar
    Join Date
    Jan 2014
    Location
    Ipswich
    Posts
    108
    Character
    Shiroe Enchanter
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    in the same way with Alexandrite also is the beast tribes bare in mind, 80 days gets you all 80 tokens providing you do them once a day and have them at rank 3 and above , thing is. its not fun. where as you was going to do expert for alex anyway for your tomes, where as beast tribes you get nothing but rep if not leveled.
    (0)

  10. #10
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Xellos2099 View Post
    TBH the relic grind is easy compare to the original stage where we need to farm up 75 alex and 75 materia.
    It isn't really about how much grinding you have to do. It is how SE's structures these relic quests in general. Grind is a given, it has to exist in some form with a quest like this. Creating interesting content in between the grinds is what helps it not feel like only a painfully repetitive chore. There is no fun to be had in this at all. It is even more sad that SE says it has to be not fun. We know they are very capable of doing a fun relic quest line, 2.0's first reilc quest is a show of this. Now its built specifically for people who can't handle even the simplest of content. People not willing to hit more than one button.

    It is sad, the dev team should be working on ways to influence people to challenge themselves, not just dropping the difficulty or just simply grind to win. Put some Chimeras and Hydras back into the relic quests. Have primals be relevant in some way. You release Bismark EX and it is dead content on arrival, only serving the purpose at the time before you changed it as a gateway to Ravana EX. Throw them into the mix. Why are you even getting an ilvl210 weapon in the first place if you are not even going to use it for content like this?
    (7)

Page 44 of 52 FirstFirst ... 34 42 43 44 45 46 ... LastLast