Quote Originally Posted by Felis View Post
But what the devs can do is bringing more bosses with multiple target points. Where we have to weaken the boss with attacking specific parts of his body (like attacking the legs so the boss fall down and lying on the ground for a while).
Agreed.

...and In b4 "ps3 limitations" I'd like to point out that White Knight Chronicles1 & 2 on the PS3, which was more MMORPG than most credit it being, had staggers and breaks, so it should not be difficult for SE to implement this kind of thing in FFXIV. Personally I would love it.

WKC Breaks

Here is an example of breaking a dragon's back and tail for additional drops. This is from one of WKCs online quests, and the players appear to have pretty decent end-game gear. First they stagger the draggon by attacking one knee, then hit it's head while it's staggered. It falls over. They attack the back for a bonus item drop - usually a rare one - then the dragon recovers and they switch to attacking it's tail, which also breaks for another bonus drop - also usually a rare one. The specific section I'm talking about starts at about 0:35 and continues through 1:15 or so.

https://youtu.be/C-N1y8ber4o

This is a PS3 game from 2010-2012, so please no one blame PS3 for Square Enix not adding this type of mechanic to their fights.